5e swashbuckler
A Swashbuckler is a flashy, showy, bombastic adventuring type, usually but not necessarily a swordsman.
Rogues bring a vast range of utility to the party from their many skill proficiencies and Expertise. In addition, Sneak Attack ensures that canny rogues can hold their own in combat alongside characters like fighters. Their abilities emphasize heroics, a conversation-forward approach to situations, and one-on-one duels in combat. It can be pushed even further with the right build. All rogues rely on their Sneak Attack in combat. Rather than making several attacks, rogues make one high-damage strike against distracted targets.
5e swashbuckler
By duncan. On May 14, In Character Builds , Player Tips. They are typically brave and romantic fighters who favour finesse over brute force, and they can cut nearly as deep with their rapier-sharp wit as their actual rapiers. Fancy Footwork When you choose this archetype at 3rd level, you learn how to land a strike and then slip away without reprisal. Rakish Audacity Starting at 3rd level, your confidence propels you into battle. You can give yourself a bonus to your initiative rolls equal to your Charisma modifier. All the other rules for the Sneak Attack class feature still apply to you. What does this mean? Basically put away your bow, because you kick ass at melee combat. Possibly embellishing your movement with the odd cartwheel and backflip and taunting your hapless foes with some choice insults. Taking the standard starting block of 15, 14, 13, 12, 10, 8, I chose the human feat variant p. Dexterity is obviously going to be your key stat.
How to Build Anime and Manga Characters. Breaking free of grapples is important.
A swashbuckler was a graceful and sophisticated individual who focused on honing their skill with a blade and demonstrating poise in one—on—one combat. These individuals often lived by their own rules, governed by a unique sense of moral principles. They often sought out adventure on the open seas, living as privateers or corsairs. Swashbucklers were often romantics as heart, seeking passion both in adventure as well as in the company of others. These rogues were among the most charming and debonair as could be found throughout the lands. In battle, swashbucklers moved nimbly in and out of battle, taking deft and precise actions. Swashbucklers typically wielded blades in battle, [5] and often favored rapiers.
A Swashbuckler is a flashy, showy, bombastic adventuring type, usually but not necessarily a swordsman. In Dungeons and Dragons 5e, the Swashbuckler is a Roguish Archetype specializing in a mix of Charismatic Panache and being an expert duelist. Some hear the name Swashbuckler and think pirate, and while that is a perfectly reasonable direction to take, there are plenty of other ways to play one. What sets Swashbucklers apart from other Rogues right away is their Rakish Audacity, allowing one to reliably apply Sneak Attack damage while in one-on-one combat. Additionally, Fancy Footwork grants the Swashbuckler what amounts to a free disengage vs their dueling opponent, for the most daring of acrobatic movements about the battlefield to leave a foe in shambles and disarray. Speaking of acrobatic maneuvers, more accomplished Swashbucklers can give themselves Advantage on Athletics and Acrobatics checks in order to pull off such marvelous stunts. Never discount the usefulness of a well-timed shove or a daring leap to get yourself out of a jam. Not a tank by any means, but not made of paper, the Thundering Thrillseeker shows off in combat as a nimble duelist that darts in and out of the fight with precision attacks. Have a look if you want to see another fun way to build a Swashbuckler. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance.
5e swashbuckler
Swashbucklers are an interesting twist on Rogues. Their main subclass feature is the tweak to Sneak Attack, which allows Swashbucklers to apply their extra damage when dueling an enemy 1v1 rather than the original circumstances advantage, an ally within 5ft, etc. This allows Swashbucklers to be a bit more autonomous than a normal rogue. They can dive into combat, do massive damage on a target, then move away because of their Fancy Footwork ability. No more waiting in the shadows for one of your party members to engage an enemy before you rush in.
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This field is for validation purposes and should be left unchanged. This is a great start for Swashbucklers. I love your guide. Notify administrators if there is objectionable content in this page. New On The Blog. You can use your familiar to give yourself or an ally advantage on an attack every turn among some other nice perks. Stout halflings are also a fine option and pick up poison resistance for your trouble. Panache At 9th level, your charm becomes extraordinarily beguiling. Those first two are the normal sneak attack conditions that every rogue has, the 3rd one is unique to swashbucklers. Want to always get your sneak attack?
You focus your training on the art of the blade, relying on speed, elegance, and charm in equal parts.
That being said, I do dabble in a few other systems, so posts discussing those systems and their mechanics may pop up every so often. How to Build Anime and Manga Characters. Have you played this archetype yourself? Because Swashbucklers stack into CHA, a bard dip is a great way to pick up spells, more proficiencies, Bardic Inspiration, and maybe even a subclass. For instance, they can focus on the Charisma side of their toolkit when not boosting their Dexterity. We eat peanut butter and fluff here. Rakish Audacity gives them an Initiative bonus equal to their Charisma and enables their unique sneak attacks. Out of combat, you can use this to Charm creatures, making them a very loyal friend for a very brief period. Swashbuckler 5e Guide. In effect, a rogue can make nearly all of these checks with advantage outside combat. Booming Blade is ideal for rogues not looking to dual-wield. We take Skill Expert in order to get an extra skill, Perception, and to gain expertise in Insight. Well, with Reliable Talent , whenever you make an ability check that allows you to add your proficiency bonus to it you can treat any roll of 9 or lower as if it were a Denmark DKKkr.
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