Backrooms hotel

Forum: Introduce Yourself. The original author of this entry is Fandom user Discord

New here? Be sure to read the FAQ for useful and commonly asked wiki information. Level 5 is presumably an infinite, ever-expanding hotel complex complete with all the sections a luxury hotel should have, such as lounges, ballrooms, guest rooms, restaurants, hallways, gyms, swimming pools, and maintenance halls. The level does not follow Euclidean geometry, which makes many wanderers lose track of where they are, never to be found again. Some places on this level are also randomly segmented, with some doors leading to nowhere or cut-off rooms or stairs. Due to how large this level encompasses, it is also rare for wanderers to gather together.

Backrooms hotel

Forum: Introduce Yourself. I assume you may be a bit confused as to where you find yourself. However, you have nothing to fear. The place you see before you is what you will know soon enough as your new home, with me and my dear staff members as your new family. We are not many here, mind you. Our small group of dedicated workers maintain the hotel in the way which you see it before you at the present moment, and despite this place being infinite, we still try our best to make the experience of our customers one that is… pleasant. Yes, pleasant. On the topic of our customers… Between you and me, you better have something going for you. We take our duties and obligations most seriously here at this hotel. This includes making sure our visitors' final resting place lies right here where they stand. But… let's not get too ahead of ourselves here,. The Terror Hotel. Most commonly known by many as 'Level 5' by all those who know of it, the hotel is one of the several different realities present in the harsh environment of The Backrooms. Just like everything else inside this realm, it is an amalgamation of memories left unthought of, locked experiences one could only dream of, a collection of the collective left unchecked and untampered with by any of those capable of creating it. Yet, there are forces that thrive in this realm.

Contribution template. Entity - "The Concierge" Written by captaiin It's far too early in the morning for it to find any sort of joy in this line of work, backrooms hotel.

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I assume you may be a bit confused as to where you find yourself. However, you have nothing to fear. The place you see before you is what you will know soon enough as your new home, with me and my dear staff members as your new family. We are not many here, mind you. Our small group of dedicated workers maintain the hotel in the way which you see it before you at the present moment, and despite this place being infinite, we still try our best to make the experience of our customers one that is… pleasant. Yes, pleasant. On the topic of our customers… Between you and me, you better have something going for you. We take our duties and obligations most seriously here at this hotel.

Backrooms hotel

New here? Be sure to read the FAQ for useful and commonly asked wiki information. Level is a concrete structure resemblant in layout to a modern hotel. The level's entirety is characterized by its dilapidated condition, with all surfaces coated in a thin layer of dust, all furniture made of rusted metal or rotted wood, and what few light fixtures can be found all being shattered or short-circuited. There is no natural light anywhere within the level, with some wanderers claiming the hotel is so thoroughly dark that even their brightest flashlights somewhat struggle to illuminate their surroundings. Upon first entering Level , wanderers almost universally find themselves in a featureless, cramped room, with an empty doorway opposite them leading out to a balcony overlooking the central point of the level: an expansive roofed courtyard whose walls are lined with large rectangular windows.

Zbiornik kamerki

We are not many here, mind you. Something has been on my mind for a long time. Maintenance halls in level 5 may shift and align in design depending on the surrounding aesthetic one enters from. The hotel is their domain, the place inside of which their control is rooted most deeply, and where the extremities of their prowess are brought out onto that which they wish it to affect. Entity - "Chef" Written by Sariastuff 'Please bring me more, I must leave soon but not without a third plating! Canon crossing is allowed! Written by makaraig. It was the Beast, in all his terrifying splendor. The consistent jazz-like ambiance plays throughout the level, though it may sound farther or nearer at random intervals. The level does not follow Euclidean geometry, which makes many wanderers lose track of where they are, never to be found again. This fact is proven further by the existence of the Originals, a group of known historical figures that disappeared throughout human history. Create account or Sign in. Forces and currents beyond our comprehension weave life into areas where it is expected of them to exist in the least. But… let's not get too ahead of ourselves here, You're one of us now, and hopefully things will remain that way for a long, long, time. No one knows how to enter, as wanderers who have experienced this anomaly only respond with, "You're not supposed to know".

The original author of this entry is Fandom user Discord Rewritten by Stretchsterz.

Written by Praetor The walls are covered in mahogany-red and gold-ornate wallpaper. Even time-measuring devices such as clocks are useless, as a moment passing in level 5 could mean an hour in level 3 or a century in reality. Rayne then noted the uncanny similarity between the portraits depicting the gods. Contribution template. That, along with the stares of the face-like wallpaper and the common s-era machinery can cause a loss of sanity, which is why one will need almond water to survive at this level. Level 5 is an infinite hotel complex with many rooms and halls. A constant buzz of iridescent can also be heard along with reports of distant party chatter. Another photo of the Boiler Room. Wanderers have even reported that the wallpaper has faces that stare at you, but the authenticity of these reports is questionable. The temperature of this area is fairly high, and most surfaces are dry, despite the steam that fills the air. The Boiler Rooms, sometimes known simply as "The Boilers" is a series of large cobwebbed hallways with high ceilings and stained plaster or concrete walls. In the realm of the hotel, the twists and knots of naughts and impossibilities are brought to life in ways which escape our judgements, bringing forth realities which we are unaware of due to their elusive nature.

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