Badlands tds
Badlands II is a day-time map set in a western desert town. It is the new version badlands tds the original Badlands. The mode of the map is always set to Fallen. It is a special map, meaning that it can only appear in a special elevator, badlands tds.
Badlands has been removed from the game as of the 30th of September This page has been preserved for historical purposes. Badlands was a Wild West-styled map. It was a two-pathed map, so enemies alternated between the spawn points. It had been remade once since its addition. It was a special map, meaning that it could only appear in the special elevator.
Badlands tds
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Two rail tracks can be found on the ground, with a train on one of them.
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The Cowboy is an advanced ground tower that cannot be bought in the store, but can be purchased from the store for 4, after triumphing Badlands II. Due to a bug, the tower does not need to be purchased as it will appear in the Gift Box. Alternatively, its gamepass can be purchased for While initially having a fast firerate, it deals only moderate damage, and has middling range compared to towers such as the Minigunner. On later levels, the Cowboy gains much higher damage and a faster firerate, though maintains a mediocre range. The number of shots needed for the Cowboy to generate cash can be seen above its tower icon in the upgrade box or when you hover your cursor over it. After firing the sixth shot, it will spin its gun for 1. The Spin Time is decreased at higher Levels, with the Cowboy only spinning its gun for 1 second at Level 5. This ability is extremely useful as a secondary source of economy and can even replace the Farm in certain conditions.
Badlands tds
The Cavalry is a large guardian enemy that appears in Badlands II. It has very high health and a below average speed. It has one ability, where it shoots a tower, stunning it for a few seconds. Despite the All Paths modifier being active on Badlands II , only six Cavalries spawn instead of twelve, with there being three for both the left and right side, rather than there being four for each path. The Cavalry is a giant humanoid with a waist and lower arms in its rig. It has a very desaturated green skin color. Its head is missing a patch of skin, revealing its skull. It wears a dark grey button up shirt with five yellow buttons, navy blue pants and very dark brown boots. It has a yellow and black belt with a gold buckle and a holster on its waist and a bandolier on its torso.
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Unlocks a secret reward! The Enemies Beta modifier also replaces some enemies and changes their statistics. Try again! The game calculates how much Coins and EXP you receive based on how many waves you survived and if you won a match. Cowboy can no longer be obtained upon triumph on Molten mode. There are also two badges which you can obtain when playing this map, which have additional rewards alongside the badge. The map had two entrance points, at the locomotive and the cave. One railway bridge crossed over the cave path. Some buildings lined the path and a waterfall with a water tower besides it could be seen. Most notably, all enemies spawn thrice on this map, with the exception of the Gunslinger , which only spawns once on the middle path and the Cavalry , which spawns three times on the left and right paths, instead of four times on all paths.
Although it moves slowly, it has a large amount of health and many abilities that can stun lots of towers and destroy units, making it one of the most difficult bosses to defeat in the game. Additionally, the Gunslinger is immune to being stunned by the Electroshocker and Warden and it is instead slowed down, frozen by the Freezer , Frost Blaster and Sledger and slowed down by the Toxic Gunner. The Gunslinger has four abilities.
Because of this, you needed to be Level 25 or more to play this map. Badlands was a Wild West-styled map. Similar Article. One railway bridge crossed over the cave path. Tower Defense Simulator Wiki Explore. It is a special map, meaning that it can only appear in a special elevator. As this map has three paths, the amount of enemies is tripled, with a few exceptions, such as the Gunslinger and Cavalry. Additionally, any enemies that were not replaced by the Badlands modifier may have a different appearance than they would usually have due to the Enemies Beta modifier, while most enemies, with the exception of the Husk , Undead Miner , Cavalry and Gunslinger will get a cowboy hat due to the Cowboy modifier. View history Talk 1. However, beyond the mountains was a vast expansive desert. Units can now go down both paths.
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