Baldurs gate 3 save the refugees
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Save the Refugees is a Quest in Baldur's Gate 3. Save the Refugees can be acquired during Chapter One of the first Act. Completing Save the Refugees will progress the story forward. After speaking with Kagha, speak with Zevlor and take on the task to kill Kagha. Go back and kill Kagha and a few druids. Rath and his wolf stay out of the fight.
Baldurs gate 3 save the refugees
There are multiple paths to complete the quest, some with more bloodshed than others, but our walkthrough will guide you through all your options to let you pick the best path. A fight with goblins plus a bugbear and a warg will ensue, but luckily you have a few allies to help. Follow it down the steps until you come across another altercation, this time between some tieflings and druids. It seems that a little girl is in trouble for attempting to steal a sacred druid relic. You can offer to help , or not, but either way follow the steps further into the clearing. This is what was preventing the lift from being usable earlier. Entering the room will automatically start a scene regarding Arabella. Do your best to save her , if you feel like it, then speak to Kagha. Ultimately, Kagha simply wants Zevlor and the rest of the outlanders to leave. You have the opportunity to start another quest that can give you access to another resolution. As you through the wilderness, you may stumble across a few solutions to the tensions rising in the Druids' Grove.
Siding against the grove loses you the chance to recruit Wyll, Karlach and Halsin, but it's the only way to have the Drow Minthara join your party. So I have the evidence against Khaga, my question is can I still go and save Haslin after I deal with her? All Interactive Maps and Locations.
The tieflings are being forced out of Druid Grove by the Druid leader Kagha, however, there is a way to save the refugees and bring peace between them. The coordinates to the entrance to the Druid Grove is X: , Y: This will be a battle between goblins and the refugees on the outside. Take out the group of goblins, and when the battle is over, speak with Zevlor. Depending on your character, your party and, how you handle this fight, the battle should not be that tough. If Zevlor perishes during the battle, you will have to start all of this over.
Although the tieflings you meet at the beginning of the game are guests of the druids, they are in mortal danger when the First Druid decides to kick them out. Whether the druids have the right to do it or not, players might not like the idea of letting the tieflings risk their lives moving somewhere else. After successfully defending The Hollow from the goblin attack, talk to Tiefling Zevlor, who will inform you about their predicament with the Druids of Emerald Grove. Head to the Druid Grove and have a conversation with Kagha. She will express her desire to close the grove and remove the Tiefling refugees to protect against goblin attacks. Go back to Zevlor, who has now relocated to the southeastern side of The Hollow behind the Stone Door.
Baldurs gate 3 save the refugees
There are multiple paths to complete the quest, some with more bloodshed than others, but our walkthrough will guide you through all your options to let you pick the best path. A fight with goblins plus a bugbear and a warg will ensue, but luckily you have a few allies to help. Follow it down the steps until you come across another altercation, this time between some tieflings and druids. It seems that a little girl is in trouble for attempting to steal a sacred druid relic. You can offer to help , or not, but either way follow the steps further into the clearing. This is what was preventing the lift from being usable earlier. Entering the room will automatically start a scene regarding Arabella.
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Use your keyboard! The druid Rath will also offer you a rune, which can be used in Nettie's secret library to open a hidden passage leading to more treasure. Home Discussions Workshop Market Broadcasts. Go through the gate and look for a stone entrance on the right side, which will take you to the chamber where Kagha resides. On your way to the Goblin Camp, you will encounter other Goblins. Was Ruth, who has the Rune of the Wolf, there? To the left of the chest, walk through the Twisting Vines and approach the chopped down tree. You can take them out with melee hits. If we want to save the tieflings, we need to get back to the grove to protect it - and fast. Raid the Emerald Grove This resolution is the most "evil" option you can pick. Find Arabella's Parents. The ritual can be stopped by either by killing the Goblin Camp leaders in the quest Defeat the Goblins , or dealing with Kagha and the Shadow Druids in the quest Investigate Kagha. In the bag, is the helmet. All Interactive Maps and Locations. The important task here is to find the whereabouts of Halsin, the Arch Druid, as he seems to know a cure for the parasite.
The party discovers a group of tiefling refugees at the Emerald Grove who are trying to reach Baldur's Gate, but have been waylaid by goblin raiders. While exploring the Emerald Grove, the player will discover a group of tiefling refugees taking shelter in the grove, who are attempting to reach Baldur's gate after being exiled from Elturel. However, with goblin raiders searching and launching attacks on the grove, the local druids are attempting to perform the Rite of Thorns and close themselves off to the outside world and leaving the tieflings vulnerable.
There are multiple paths to complete the quest, some with more bloodshed than others, but our walkthrough will guide you through all your options to let you pick the best path. The game should kicks in. In any case, a couple of turns in, you'll notice several sappers moving toward the gate. Load more. Leave a comment! Likewise, you'll notice a bunch of barrels that are close together. Take out the group of goblins, and when the battle is over, speak with Zevlor. Kagha wants the tieflings gone. Before doing so, you may want to explore the rest of the camp and pick up any loot you find, or finish up any other side quests you want to complete. An arguement will ensue and your next set of choices when speaking to Kahga will look like this:. None of them survived.
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