Black ops 2 weapons
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This article is still under construction. It may contain factual errors. Content is subject to change. The game features a singleplayer campaign, a multiplayer mode, and a co-op zombie mode. The singleplayer story continues from Call of Duty: Black Ops and is set over two time periods, the final years of the Cold War from to , and the technologically advanced future of , during a Second Cold War between the United States and China.
Black ops 2 weapons
Primary Weapons are your main weapon and you will need to choose wisely as some are heavy, some are fast, some are semi-automatic and others are fully automatic. Many styles to suit your play style. MTAR Fully automatic assault rifle. Versatile and strong overall. Unlocked: Default. Type 25 Fully automatic assault rifle. High rate of fire with moderate recoil. Unlocked: Token. SWAT 3 round burst assault riffle. High damage output in each burst. Unlocked: Level Light recoil with strong damage output. M27 Fully automatic assault rifle.
It is only available in the 's section of the campaign, while in the section and multiplayer it is replaced by the Fragmentation Grenades. Five-seven is a semi-automatic pistol,available in zombies' mystery box,both single and dual-wielded,just like CZ
Unlike in previous Call of Duty games, the new Create-A-Class system allows you to choose your weapon loadout as you please - you can also opt-out and only use a combat knife, which gives you more room for perks and equipment. Each primary weapon in BO2 can carry 2 attachments, but the limit can be increased to 3 with a Wildcard. Secondary weapons can only carry 1 attachment, but like with primary weapons, the amount can be increased with a Wildcard. You can carry one Lethal and Tactical equipment, but there's a slot for an extra. Most of the weapons in black ops 3 can be equipped with additional attachments with BO3 Wildcards.
Weapons can be bought off of walls with chalk outlines on them. Stand next to them to see the amount of points needed to purchase the weapon. After purchasing the weapon, additional ammo can be bought from the same spot for half the price of the weapon. Weapons can also be randomly bought from the Mystery Box. Spend points to get a random weapon or piece of equipment. The weapon does not need to be taken, but points cannot be refunded unless the box moves elsewhere. Some weapons can only be found in the Mystery Box. After playing for a long enough time in certain maps, Zombies and other creatures become much harder to kill. To get on par with their defenses weapons can be upgraded with the Pack-A-Punch Machine. Again, this machine only appears on select maps and game modes.
Black ops 2 weapons
Specials have a much different use than other weapons, fulfilling different roles throughout the series. The "big" weapons include the Death Machine that fires a spray of bullets and the Grim Reaper that can fire 4 rockets before having to reload. The projectile weapons include the crossbow that fires a timed explosive projectile and the ballistic knife that fires a knife killing the enemy instantly. Specials also have extreme stats material penetration, fire rate and sometimes explosive power. The Crossbow is available in the campaign with a variable zoom with either normal or explosive bolts. In multiplayer, the Ballistic Knife is unlocked at level 15 and the Crossbow at level 33, and they cost each. Both weapons have no attachments available, but kill instantly if the shot lands on target, though with the Crossbow the player has to wait for the bolt to explode after hitting the target unless playing in hardcore modes. They also have full mobility, so they do not negatively affect the player's speed.
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This can be done by holding down the tactical button for a maximum of two pulses. In anti-tank mode the round can be manually detonated by pressing fire again, while in anti-air mode the weapon will not fire without a lock on. Sniper Rifles - SRs. Unlocked: Level 52 Fire Rate. Used as the main body of the gun. Wait for the round to be completed. Black ops weapons - Part 2. Assault Rifles - ARs. However, the MP7 has the statistical advantages of a submachine gun, including faster aim down sight time, faster movement, raise and drop times and better hip fire accuracy. A semi-automatic,round magazine shotgun,deadly at short range, nothing really special. The next Call of Duty game is Black Ops 3 and it will be released on November 6 on current and previous generation consoles. A piece of official artwork suggests one of the in-game characters developed this variant of the Mauser and called it the "CXS".
Behind every bullet-bordered brawl in Call of Duty: Black Ops 2 lies a rich mosaic of data, data that governs weapon behavior. Like an Oompa-Loompa sniper with Ghost Pro, the calculations putter quietly in the background unnoticed—until now.
Being in a gangster-based level, it is unsurprisingly equipped with a round drum magazine. The Raging Judge is one of only two weapons to change visually when the "long barrel" attachment is used the other being the Beretta Model , and the first revolver in any Call of Duty game able to accept a suppressor. Also, it gains increased damage, movement and reload speed. AkillEasy, because without him I would have done nothing. Sniper Rifles - SRs. Unlocked: Level 37 Fire Rate. Throwing it does not get rid of it, as it simply returns to the player. Overall, the War Machine is very inefficient, as its capabilities in killing zombies are offset by its cons to the player, including movement speed loss and splash damage Rating: 0. Also of note, its hip fire accuracy is increased dramatically, increasing its close quarters effectiveness. Compared to Stakeout,it's more steady when aiming down sights,it has a very slightly increased hip-fire accuracy a rather quick pump-action,but its hit range is lower than Stakeout's or Tranch Gun's. It can also be charged, which adds more damage and distance. Like all the unobtainable weapons, i am not going to give it a rating. What do i mean?
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