blinkback belt

Blinkback belt

The belt is made out of rugged leather. It contains multiple loops and sheathes that can hold up to four thrown weapons from the following list: darts, daggers, handaxes, light hammers, hunting boomerangs, blinkback belt, and chakrams.

I finally got around to looking at the blinkback belt that was recommended to me and it say's. Up to two one-handed melee weapons or up to four light melee weapons can be hung from the belt in straps or sheaths. When the wearer draws a weapon attached to this belt and throws it before the end of her next turn, the weapon teleports back to its strap or sheath immediately after the attack is resolved. The way its written seems to imply attacks out of your normal initiative. Its "Before the end of your next turn" not "Before the end of your turn. So are we talking about ranged attacks of opportunity on your enemies turn or is it just badly written? Draw dagger free or move action depending on feats.

Blinkback belt

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You could easily have two more ready to be thrown.

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I finally got around to looking at the blinkback belt that was recommended to me and it say's. Up to two one-handed melee weapons or up to four light melee weapons can be hung from the belt in straps or sheaths. When the wearer draws a weapon attached to this belt and throws it before the end of her next turn, the weapon teleports back to its strap or sheath immediately after the attack is resolved. The way its written seems to imply attacks out of your normal initiative. Its "Before the end of your next turn" not "Before the end of your turn. So are we talking about ranged attacks of opportunity on your enemies turn or is it just badly written? Draw dagger free or move action depending on feats. Make ranged attack. Dagger reappears on belt. So you can throw the same dagger for each iterative attack or have 4 different daggers to choose from?

Blinkback belt

The belt is made out of rugged leather. It contains multiple loops and sheathes that can hold up to four thrown weapons from the following list: darts, daggers, handaxes, light hammers, hunting boomerangs, and chakrams. After such a weapon is thrown, its owner can decide [2] to teleport them back to the belt. Preparing to fight vampires in Whitestone , Vax bought twenty wooden stakes, [4] and later removed all of his daggers from the belt, exept the Keen Dagger , to create space for the stakes. Contents move to sidebar hide. Page Discussion. Read Edit Edit source View history. Tools Tools. Read Edit Edit source View history Purge.

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Chell Raighn. Though it is useful for a steal combat maneuver build. But if you did it without the belt your weapons wouldn't teleport back to you, and that's a rather substantial difference. Ryze Kuja Feb 8, , am Getting a Blinkback Belt takes up your Belt slot, which takes up one of your Big 6 slots, so this is a little ".. Uncommon [1]. Search Thread Search this Thread:. Up to two one-handed melee weapons or up to four light melee weapons can be hung from the belt in straps or sheaths. Have some red meat " April 26, Slim Jim. More information OK. Spell scroll.

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Spell scroll. Generally speaking though, what's handy is you can use all your iteratives with the same weapon and still be chucking things. Its "Before the end of your next turn" not "Before the end of your turn. Search Thread Search this Thread:. Chell Raighn. Preparing to fight vampires in Whitestone , Vax bought twenty wooden stakes, [4] and later removed all of his daggers from the belt, exept the Keen Dagger , to create space for the stakes. Never draw from the blinkback unless you're throwing right then and there. So, make sure you don't lose that expensive star knife, m'kay? You could make one attack with each of two weapons already in hand I use ABP in my current campaign and I love it, the players love it, and it adds new depth to gear slots because you can get fun items like the blinkback belt. Shorticus wrote:. Feb 6, , pm. Mace of the Black Crown.

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