Ck3 decisions

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Since this page and the game itself are prone to change, it might be useful to check the game files themselves if you want to be completely sure about how a decision works. Or if anything has been added since this page has been updated. This can be done by grabbing the direct download from the Nexus page here. The Names of regions in this game can change names based on the culture of the ruler. So some regions described on this page might have different names in your game. Alternate names can be found on the region names page here. As of now this is just a basic oversight of the decisions in the game and the involved regions.

Ck3 decisions

This article has been verified for the current version 1. Decisions are unique actions a landed character who is at least Count can take. Most decisions are unavailable if the character has the Incapable trait. Decisions are not shown unless the character meets one of the more specific requirements. Major decisions leave a permanent mark on the world and notify all rulers which may be affected by the decision. The following decisions will change the realm government. All vassals will embrace the new government too and all holdings will be converted. Head of faith decisions are used to create a head of faith title. They are only available if the character's faith has a head of faith but the title is currently destroyed. The following decisions are only available to rulers who have completed a legend. None of them have any cost but they can only be used again if another legend is completed.

The reach and Farum will grow a bit. The jungle is harsh and treacherous to travel — but my people, the [culture collective noun], have mastered the art of traversing ck3 decisions. Vassals, ck3 decisions, guests, courtiers and owned counties will convert to their original faith if they practice the same faith in secret.

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Please help with verifying or updating older sections of this article. At least some were last verified for version 1. Decisions are unique actions a landed character who is at least Count can take. Most decisions are unavailable if the character has the Incapable trait. Decisions are not shown unless the character meets one of the more specific requirements. Major decisions leave a permanent mark on the world and notify all rulers which may be affected by the decision. The following decisions will change the realm government.

Ck3 decisions

This article has been verified for the current version 1. A struggle is a long-term conflict that that affects every character present in a region and has a very large number of effects. A struggle goes through multiple phases that change 3 months after sufficient Catalysts, actions that push the struggle towards the next phase, take place. All characters will be considered Involved, Interloper or Uninvolved in a struggle, which determines how much they can influence it and how much they can be influenced by it. Ending a struggle will give a Heroic legend seed. In addition the following faiths and cultures will always be involved:. The Iberian Struggle goes through four cyclic phases and always starts in the Opportunity phase. The Iberian Struggle can be ended in three ways by independent rulers that are Involved. Each ending will grant the dynasty that ended the struggle Renown. Alternatively an Interloper character may end the struggle by taking the Iberian Foothold decision.

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Seek out a local artisan to create a new personal or court artifact of your choice Court artifacts can only be created if you have an active royal court. Alone I can focus and heal. Languages: English. LucasG21 said:. Destroys Aged Cheese artifact, removing stress proportionate to its remaining durability. You should consider spending some time looking up the console commands page if you have any other ideas in the future. Jungle Stalker. Major Decisions - British Isles. Barony of Rome becomes realm capital. New posts.

Please help with verifying or updating older sections of this article. At least some were last verified for version 1.

There are many who need my gold more than me. Direct vassal of an Emperor One of: Liege is over 25 years in debt Liege has engaged an offensive war as primary attacker for over 25 years. The time has come to indulge in a drinking binge! Restraint perk Celibate trait. The empire of Cyrodill will start the game in a civil war. When you play as the cadet branch of House Cyrodil House Dor , you can take the decision to reclaim your heritage and become part of the main house. Major Decisions - Middle East. Head of faith decisions are used to create a head of faith title. When formed, it will create an empire title the mentioned regions as its de jure territory. This is the Direnni Hegemony's De Jure border after the 2 decisions have been taken. Rough Terrain Expert. Start a Wiki. Forest Fighter. Choose a kingdom to become part of the primary title empire.

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