Electrical hobbyist club fallout 4
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Politics, comedy, film, video games, the Cincinnati Reds and Bengals. Post a Comment. If you play Fallout 4, you may have discovered the shack called the Electrical Hobbyist's Club. It's surrounded by high levels of radiation. Chances are you will have to use a Hazmat suit to go into it. There's a nice laser rifle up here, so it's well worth checking this place out. As you loot the top floors, you will discover there's a cellar.
Electrical hobbyist club fallout 4
The Electrical Hobbyist's Club is a location in the Commonwealth in This clubhouse is littered with electric junk, left behind by the tinkers that once met here. The clubhouse is a small building. Both the interior and exterior of the structure contain high levels of radiation, with some areas reaching around rads. Tripwires, a mine, and a turret litter the interior. In the cellar, which is free of radiation, there are several more traps, including one that activates an assaultron. The main structure contains a chemistry station and an armor workbench , and a second armor workbench is in the cellar. One can also find three holotapes of answering machine recordings, in which a woman is leaving messages for a person named Coral. The woman, who states that she is not the child's mother, has been taking care of Coral's son while Coral apparently remained holed up in the hobbyist clubhouse. It becomes apparent that the hobbyist hermit has been neglecting both the child and the woman, who finishes her last message with an aside to the child, "sure thing, kiddo. I'm hungry too, and there's nothing for us here. The Electrical Hobbyist's Club appears only in Fallout 4. Fallout Wiki Explore.
RandoCalrissian 8 years ago 10 Seemed that the hobbyist club's story was about a man that was super interested in tinkering with stuff and didn't give a crap about his baby mama and baby.
The Electrical Hobbyist Club is a location in the Commonwealth. This clubhouse is littered with electric junk, left behind by the tinkers that once met here. She is responsible for all the booby traps and severely radiation up to 40 rad per second that plague this building. Eventually, the wastelander and Coral's child simply left her here when there was no sign of her coming up, even after a month. The front door is Master-locked, but there are two alternative entrances: on the south side of the building there are several shipping containers that lead to the roof, which has a few holes in it; there is also a workshop at the back of the house, which is guarded by several laser tripwires. The workshop also contains an armor workbench.
The entrance to the factory is booby trapped by a laser tripwire. The factory itself has two floors, one being the main floor and the second being the basement. There is an armor bench next to the entrance near some cabinets with ammo. The next room is irradiated and booby trapped, but has a few health items in both the bathroom and on the tables, along with a Chemistry station in the corner. The path in the back leads to a door towards the cellar. The cellar contain a variety of junk when you first enter, as well as an Armor Workbench in the corner of the room.
Electrical hobbyist club fallout 4
The Electrical Hobbyist's Club is a location in the Commonwealth in This clubhouse is littered with electric junk, left behind by the tinkers that once met here. The clubhouse is a small building. Both the interior and exterior of the structure contain high levels of radiation, with some areas reaching around rads. Tripwires, a mine, and a turret litter the interior. In the cellar, which is free of radiation, there are several more traps, including one that activates an assaultron. The main structure contains a chemistry station and an armor workbench , and a second armor workbench is in the cellar. One can also find three holotapes of answering machine recordings, in which a woman is leaving messages for a person named Coral. The woman, who states that she is not the child's mother, has been taking care of Coral's son while Coral apparently remained holed up in the hobbyist clubhouse. It becomes apparent that the hobbyist hermit has been neglecting both the child and the woman, who finishes her last message with an aside to the child, "sure thing, kiddo.
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Natick and the Glowing Sea. Related Quests There are no quests that involve this location. Medford and North Central Commonwealth. Zone 9: Neighborhood: The Fens. Parentheses denote sub-locations, bold denotes main locations, italics denotes unmarked locations. The main structure contains a chemistry station and an armor workbench , and a second armor workbench is in the cellar. The smithing perks.. The Institute. It only seems more well laid out since it's a large location. Start a Wiki. Activate the Assaultron. East Boston. Not sure where they're supposed to go with it tho lol. Worse yet, if you destroy it, the thing will set off an alleged nuclear explosion.
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Fallout 4 locations. View my complete profile. Nukastaff Account management Discord Vault Academy. Start a Wiki. Quincy and Southern Commonwealth. The factory itself has two floors, one being the main floor and the second being the basement. The Commonwealth individual locations. Topic Archived Page 1 of 2 Last. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. More importantly, it "Costs 25 percent less Action Points. I lost Dogmeat, how can i get him back? Ammunition Apparel and armor C. You survive. Current Wiki.
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