Eu4 infantry combat ability
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Please help with verifying or updating older sections of this article. At least some were last verified for version 1. This article discusses the three types of land units [1] — infantry, cavalry and artillery — that make up an army , and their different models throughout the eras of the game. Land units are the main resource utilised in land warfare. The core of any army, infantry are required in order to hold the main line. All infantry have 1 pip in maneuver.
Eu4 infantry combat ability
Early game morale, late game discipline Morale will keep your guys fighting longer to their number count. This works good at the start, but late game can actually seriously hurt you. This is why discipline is best overall stat. It reduces their damage taken and increases their damage. Combat ability is not offered as much. Ming has a trigger for it with their mechanics. But i take Quality ideas which contains it. The effect of discipline and combat ability is same. The difference kicks in from the fact that Discipline is affecting all types of the units, and is also increasing Defense.
Morale for early game wars won in a few battles. Province mechanics.
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Eu4 infantry combat ability
Please help with verifying or updating older sections of this article. At least some were last verified for version 1. This article discusses the three types of land units [1] — infantry, cavalry and artillery — that make up an army , and their different models throughout the eras of the game. Land units are the main resource utilised in land warfare. The core of any army, infantry are required in order to hold the main line. All infantry have 1 pip in maneuver. These ideas are added to the infantry shock modifier from military technology which is one of the casualties multipliers which determine how much damage your infantry ultimately deals during the shock phase of combat.
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Lategame things change - morale is still very good but you also want lots of discipline and as much combat ability you can get. During battle, infantry loses a lot of regiment strength, and thus offensive power. The effect of discipline and combat ability is same. Now I think I should figure It out. But i take Quality ideas which contains it. I think I multiplied frontline Infantry strength by 0. But I'm interested. Combat is quite nicely balanced in eu4 one of better system during all these years. Aug 27, 3. It was last verified for version 1. This works good at the start, but late game can actually seriously hurt you. Search Advanced search…. The bedrock of your army that sets the platform for your other arms to fight, and first in the breech when a fortress is stormed. The following is purely for offense, but in general the defensive modifiers are slightly better. From what I've learned, it increases damage afflicted and lowers received - similar to Discipline, but arguably better.
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All rights reserved. Log in Register. At least some were last verified for version 1. Control the Desh Mughal mission tree. Introduction to effective discipline Summary Effective discipline invented statistic which intent is to unify all statistics that define army quality in EU4 such as discipline, morale, infantry combat ability etc. Search Everywhere Threads This forum This thread. General pips are great to have also - from offensive. If you had any extra questions feel free to ask them on our Discord! View mobile website. Click to expand General 25 Badges. Show hidden low quality content. I believe infantry combat ability does this only for infantry. Discipline is good early but becomes more and more important as armies get bigger and better. Ages and Institutions.
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Please, explain more in detail