factorio speedrun guide

Factorio speedrun guide

I'll partition the run into two parts, factorio speedrun guide, the early game and the late game. The early game will be everything before the automation research and the late game everything after.

Inicio Discusiones Workshop Mercado Retransmisiones. Cambiar idioma. Instalar Steam. Este objeto no es compatible con Factorio. This is a very high level overview of how to get the "There is no spoon" achievement in factorio. It assumes general knowledge of the game and it mostly just breaks down the run into stages with miniature goals and expected timelines.

Factorio speedrun guide

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I can't stress the importance of the queue enough.

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Now once you have the right settings generate the map and see, how much the resources are spread. A good world needs to have all the resources near each other, like water, copper, iron, and coal. Oil can be a bit further. Use the hotbar! While doing a speedrun going every two seconds to the hotbar to get a specific item can lead to a huge loss of time.

Factorio speedrun guide

Hello and welcome to my first Factorio speed run Video Guide. I will be going through some of the fundamental strategies that are applied in the Steelaxe percent speed run which also may help you do your own run or improve your early game in other factorio speed runs. The steelaxe percent speed run is the shortest speed run for the game Factorio, but not without its own complexities. We will go over three concepts throughout this video before walking through each step of the speed run. In the background you will see random speedruns that occurred prior to the world record run. The three fundamental concepts we will go over are Juggling the crafting queue, Crafting Queue Management, and Effective use of resources. The first concept I would like to talk about is something that I will call "Juggling the Crafting Queue". In the very early stages of a game, your only assembler is yourself. You will need to research Automation before you will have access to a second crafting queue, and you will probably have more resources than you can spend fairly quickly into the game of Factorio.

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It's important to find a rhythm for all those tasks and to practice the late game separately. Wizard 13 ABR a las If you start overshooting the necessary amount in one resource, completely shut it down to favor another. If you're using speed modules or assembler 3s, which may actually save you some time, you'll have to do the math yourself on how much less you need to build :P Just don't bother with level 2 modules, and be prepared to build some extra steam engines. First thing you'll want is a whole 5 refineries straight up working non-stop. Schmidt Free Item challenge. More assemblers? Factorio Speedrunning - November Edition. MMP rules voting. Also smelt the ores as soon as possible by putting them into furnaces that don't have a miner yet. This essentially makes it a peaceful run without disqualifying you by setting the peaceful flag. Science has defnitely made it a fair bit harder. The "aim to finish" is roughly where you'll want to finish the whole contents of each section, although you can be off by about half an hour throughout the game.

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With this, your target for finishing automation should be sub 5. These are the only two techs you'll need for quite a long time, so there's no need to go on straight away to automating red science or green science. You should know exactly how many pieces of ore you should mine and roughly when to take plates from the burners and when to refuel them. This run executes that building order, apart from a slight variation at the end, which you shouldn't do, except if you have to:. Choose whatever you like on frequency, although stone is probably best at high frequency since you don't need a lot, just access. Actually finishing this before the silo is almost unattainable, so just aim to do the best you can, start by getting about half of the lower level materials first at least. The assemblers for intermediates should almost always be running for the entirety of the late game. This is a very high level overview of how to get the "There is no spoon" achievement in factorio. Instead, do the following easier order this order applies to every build I've seen on macros map, so even if you do your own build, try this order :. Default Settings. You can of course also come up with your own build. Water is probably best at high frequency, small or very small size. Stage 5: Pre-silo. Early game Don't worry too much about the exact order of the crafting queue or stone RNG, just try to always keep your queue busy and your burners running. Note the assemblies to the north building stuff only for my own use and the chest inserting leftover circuits for myself to the southwest.

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