ffxiv alexander prime

Ffxiv alexander prime

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Since the Sharlayan exodus, a structure has stood steady against the flow of the Thaliak River. Steel screamed against steel when it rose from the waters, and it drank deep of the land's aether before grinding again to a halt. The voices of Idyllshire cry out, asking for aid ere their homes are crushed under the weight of iron. It is an enormous mechanical fortress, which the Goblins have summoned in the image of an ancient mechanism. Unlike the other primals the adventurers must fight directly, Alexander needs to be defeated from within.

Ffxiv alexander prime

As the crystalline heart of the primal swells ever greater, its thirst for power unquenchable, your only hope lies in calling upon the knowledge of the Enigma Codex to cut off the flow of aether to the colossus's core. So it is that you and your companions must make a final, brave foray into the belly of the great steel beast. Yet your path will not be an easy one, for the Illuminati mastermind Quickthinx has promised that your next journey to the core will be your last. Who will be judged worthy of inheriting the future, and who will be cast aside as a forgotten afterthought to history? Your final confrontation with the Illuminati is at hand! None can deny the wandering minstrel's inimitable way with words, nor the manner in which his penchant for embellishment and exaggeration has rendered your triumph over the primal Alexander all the more triumphant—and the insurmountable odds over which you did prevail all the more insurmountable. Reach back into your memory and relive your adventure inside the steel giant as it will live on in the hearts and minds of all who hear the tale! The theme of the first phase is titled " Moebius " which features an orchestral remix of " Metal " that also incorporates part of " Locus ". When Alexander Prime casts Timegate and half of the party enters Entropy, the background music is "Out of Time" which is a highly distorted mix of " Exponential Entropy ". Final Fantasy Wiki Explore.

Perhaps the hardest mechanic introduced to the game to date, Wormhole Formation has your group perform the Limit Cut numbers mechanic, while baiting Ffxiv alexander prime Jump, dodging Chakrams, Sacrament, and Apocalyptic Ray, while soaking Communion puddles. Toy Chest - Stone, Sky, Sea.

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Forgot your password? This page provides a guide for Alexander Prime, the twelfth fight in the Alexander raid series. It's intended to be used specifically for Blue Mage. This guide includes strategies catering to the unique party composition, as well as recommended spells. Reach back into your memory and relive your adventure inside the steel giant as it will live on in the hearts and minds of all who hear the tale! This is the sixth fight in the Morbol raid series and is pretty tough overall. It's a long fight with many different phases, but each phase on its own is pretty simple.

Ffxiv alexander prime

Forgot your password? This page contains detailed information and strategy about the high-end Duty "The Epic of Alexander Ultimate ", commonly abbreviated as TEA, specifically for the portion of the fight dealing with Alexander Prime. The third phase of the fight has you battle Alexander Prime, while handling Formation Trio mechanics while the boss is untargetable against Alexander Prime, Brute Justice, and Cruise Chaser. It is perfectly passable with deaths, but the phase increases in difficulty the farther you get, and deaths, especially on healers, may snowball into an unrecoverable position for the raid. Each Formation tests coordination and mechanical ability, with defensive buff management being the key to defeating Alexander Prime overall.

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They should go far south, towards the true east side of the arena. So when 3 gets cleaved, the first puddle which 5 and 6 should be soaking will resolve. They should also be using anti-knockback around this time. This phase repeats with the addition of Communion puddles that need to be baited until hard enrage is hit. The second time stop is the same as the first, but there will be 2 Defamations instead of 3 and 2 sets of tethers instead of 1. The safe spots from Alexander are the same as above, but now we need to handle these debuffs as well. HP Atori Moribe - Kosyu. Alexander Prime's Abilities. If you are on track to an easy Alexander Prime kill, it is imperative to hold cooldowns and build gauges for final phase, as the DPS check is extremely difficult than anything else in the encounter so far. Video Guide. Whoever gets targeted will need to go to the proper spot between the two red circles to drop their crystal. However, you will not be able to fit an entire opener since about 15 seconds after showing up, Alexander will start channeling Temporal Stasis and apply debuffs to everyone except one player. You should be aiming to kill Brute Justice anywhere from 9 or 11 stacks.

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Once the final puddle is soaked, all players should start moving to the middle except 7 and 8 who are still doing Limit Cut to prepare for Incinerating Heat. This guide has been written by Liam Galt, who created the Blue Academy Youtube channel and Discord in response to the lack of consolidated and accurate Blue Mage resources available. The first Smash is completely untelegraphed, but future ones will be telegraphed by the Might spinning its hands. Shields and an AoE regen should go out. Roundrox disabled the core, but Quickthinx revived and reactivated it, having replaced much of his body with machinery. Alexander will return and mostly just stand there for a bit. Diablo II. Each Formation tests coordination and mechanical ability, with defensive buff management being the key to defeating Alexander Prime overall. It comprises multiple mitigation checks, a heal check, and finally a complete phase enrage check. Last updated on Jul 10, at by Liam 16 comments. In the event Brute Justice and Cruise Chaser are flipped, simply flip the positions of all players as well.

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