gw2 update notes

Gw2 update notes

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PatchBot will keep your Discord channel up-to-date on all the latest Guild Wars 2 patch notes. Wintersday Come join us in celebrating Wintersday—Toymaker Tixx has made his annual visit to Divinity's Reach to spread seasonal cheer and festivity! Tyria has been greeted by a temporary peace. However, the denizens of Nayos haven't had the same luxury. Lady Peitha has finally beckoned the wayfinder to join her across the Mists in the demon realm: the march against Eparch begins now.

Gw2 update notes

This page is a copy of recent updates published on the official forum. Any undocumented changes will be listed under "Guild Wars 2 Wiki Notes". Update dates are UTC based. Another new year dawns on Tyria —join the festivities in Divinity's Reach! See you in Divinity's Reach! In this update, we're trying out a new process for the skills and balance update notes. Instead of combining new notes and preview notes into one continuous block and highlighting changes to the preview notes, we'll be separating the new changes into their own section. These new notes will be considered the most up-to-date version of the release notes, so if a change to a skill or trait exists in both sections, the new change will take precedent. In some cases, the new note may say, "This skill is unchanged" to communicate that a proposed change from the preview was removed from the final update. Our goal with the new process is to make clearer what has changed between the balance preview and the final release while also streamlining the transition from balance previews to final release notes.

Relic of the Wizard's Tower : Reduced the warmup duration from 2 seconds to 1 second. Reduced the warmup duration from 1, gw2 update notes. Soaring Devastation : The movement speed granted by this trait is no longer removed when Wings of Resolve is on cooldown.

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We also included some updates on ongoing efforts like upgrading the game to DX11 and World Restructuring. However, we have a confession to make. Sorry, not sorry! One of the biggest changes was the addition of challenge modes. In terms of design intent, normal mode acts as an accessible stepping-stone toward more difficult content, whereas challenge mode pushes players to showcase their mastery over the combat system and requires a higher level of group coordination. And while life is good, it could be better.

Gw2 update notes

Many elite specializations have some mechanical weaknesses compared to the core profession, commonly referred to as the "tradeoff" for the specialization's new mechanics. In some cases, these tradeoffs feel natural, like when a reaper loses access to Death Shroud and gains access to Reaper's Shroud, but in other cases, these tradeoffs feel unnatural and can contribute to making a specialization feel less fluid to play. For this update, we've started to look at these unnatural tradeoffs and evaluate whether they're still necessary for the balance of the game. In many cases, we've simply removed the tradeoff, with the expectation that these specializations can still be balanced in other ways. Back in February , we increased the cooldown of many powerful passive defensive traits such as Defy Pain to seconds because we didn't want these effects to have an impact in competitive modes, and for this update, we've revisited these traits with the goal of making them into healthier mechanics. In some cases, we've made the defensive effect trigger off something more active like using an elite skill , and in other cases we've reworked the traits entirely. The previous update to torment was a good change mechanically, as standing still to avoid increased damage isn't a realistic counterplay, but it left builds reliant on torment for damage in a tough spot. We're increasing the base values and reducing the bonus against stationary enemies to make torment damage a bit more consistent. The last set of catalyst enhancements in PvP pushed it a bit over the top.

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We've also reworked the Radiant Fire trait to be less dependent on always having a torch equipped to make room for condition builds to swap between off-hand torches and pistols. Lady Peitha has finally beckoned the wayfinder to join her across the Mists in the demon realm: the march against Eparch begins now. A new Mini Amnytas Stormscale has been added to the festival reward vendors. Relic of Resistance : This relic now triggers when using a healing skill instead of when using an elite skill. Temporal Rift : Reduced the time the rift takes to collapse from 0. Blowtorch : Fixed an issue that caused this skill to inflict more burning than intended. Support firebrand still isn't quite at the level we'd like to see in PvP, so we've made a few more improvements to it in this update. Power-based quickness berserker is the final overperforming build that we're tackling in this update, shifting a bit more of the power away from Bloody Roar and into Blood Reaction to create a larger damage tradeoff for the quickness build. Our goal with the new process is to make clearer what has changed between the balance preview and the final release while also streamlining the transition from balance previews to final release notes. They will allow you to change which team you are on without entering the arena itself and keep your team while moving around the entirety of the guild hall. This update will only include changes to existing skills and traits. Another new year dawns on Tyria —join the festivities in Divinity's Reach! Engineer January 30 Balance Update Preview Condition holosmith and power scrapper are both a bit overtuned in PvE and are getting brought down in this update.

By Rubi Bayer. Many elite specializations have some mechanical weaknesses compared to the core profession, commonly referred to as the "tradeoff" for the specialization's new mechanics.

Fixed an issue that caused Evon Gnashblade's movement to stall in the Escape from Lion's Arch mission. Temporal Rift : Reduced the time the rift takes to collapse from 0. If the weapon is locked for purchase, the text "Complete Silent Surf on challenge mode 25 times to purchase" will be corrected in a future release. A new Mini Amnytas Stormscale has been added to the festival reward vendors. Reduced the casting time from 0. January 30 Balance Update Preview As with the November update, this update also includes improvements for some underperforming relics. Mantra of Recovery : Increased the radius from to Elementalist January 30 Balance Update Preview The changes to hammer in November pushed condition builds for tempest and weaver a bit higher than we like to see, so we're making a few tweaks to bring those builds back in line. Power-based quickness berserker is the final overperforming build that we're tackling in this update, shifting a bit more of the power away from Bloody Roar and into Blood Reaction to create a larger damage tradeoff for the quickness build. Condition holosmith and power scrapper are both a bit overtuned in PvE and are getting brought down in this update. Increased the radius from to Another new year dawns on Tyria —join the festivities in Divinity's Reach! A number of festival-related bugs have been fixed to ensure a happy holiday for all heroes. Guild Wars 2 Wiki Notes Build: , Late Notes - January 30, Late Note Fixed an issue that prevented characters below level 80 on accounts with Weaponmaster Training unlocked from being able to equip weapons that were previously only equippable while using elite specializations. Relic of Karakosa : Lowered the healing multiplier from 0.

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