Ironbind barrow
Ironbind Barrow is a small Nordic ruin which contains a word wall for the Become Ethereal shoutand the tomb of a long dead warlord, ironbind barrow. The barrow contains one interior ironbind barrow, Ironbind Barrowand two exterior zones, Salma and Beem-ja's campand Ironbind Overlook. The path to the barrow is a short distance along the path east from Nightgate Inn.
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Ironbind barrow
It is the final resting place of the Warlord Gathrik. One word of the Become Ethereal shout can be found here. Ironbind Barrow is a medium-sized dungeon. It is occupied by draugr , and has a named final boss, Warlord Gathrik. The barrow is located about an equal distance southeast of Dawnstar and southwest of Winterhold on the road from Whiterun to Windhelm , a short distance north-northwest of the Nightgate Inn near the Wayward Pass across the northern mountain chain. Before entering, the Dragonborn will come upon a warrior, Salma , and a wizard, Beem-Ja , two adventurers arguing over exploring the ruins. Salma is eager, yet Beem-Ja believes they should wait. However, upon the Dragonborn's arrival, the two agree to delve inside, so long as the Dragonborn accompanies them. Upon entering, the Dragonborn will be in a frozen cave with a few Frostbite Spiders and a giant frostbite spider. Note that Salma and Beem-Ja will wait for the Dragonborn if they get too far ahead. Past the cave is the actual Nordic Ruin. To the right of the first gate is a treasure chest with leveled loot. A handle that opens the gate is in an alcove to the left side of the gate, opposite the chest.
There is a problem with Ironbind Barrow, it plays fine if you are not on a radiant quest, as ironbind barrow a quest in itself with the 2 npcs outside and leading them through the dungeon.
Log In Sign Up. What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. I am in this dungeon and have the two people from outside with me, we have gotten to a closed gate and they are looking for a switch both crouched down shortly outside of the gate , but I do not see a switch and they don't seem to be opening anything.
Salma is a Redguard bandit found at a small make-shift campsite just outside the entrance to Ironbind Barrow together with her adventuring partner, the Argonian Beem-Ja. Their plan is to loot the barrow of any treasures, but the pair is concerned that they will be unable to fight their way through the tomb's numerous undead and traps on their own. Salma wears a set of steel plate armor , including matching pairs of gauntlets and boots. She is equipped with a leveled one-handed weapon and a leveled shield. She carries two random pieces of jewelry and a small amount of gold, along with a letter from her father. As you arrive at Ironbind Barrow, you will notice Beem-Ja and Salma at their campsite and overhear them argue about whether to enter the barrow. Her and Beem-Ja will then run into the barrow with you. If you attempt to talk to her while in the barrow, she will say:. Her and Beem-Ja will navigate the ice caves near the entrance until you approach a tomb and a closed gate. Once you find the handle to open the gate, she will exclaim:.
Ironbind barrow
Players can find dozens of enchantment types throughout The Elder Scrolls 5: Skyrim. Some of them improve basic stats, some of them add damage or special effects to weapons , and some of them improve resistance and regeneration. The best enchantments in Skyrim can greatly benefit the Dragonborn. For most of these enchantments, players can get them by disenchanting random weapons or apparel items, or by finding a specific item that's unique but still destructible. However, there's one completely unique enchantment in Skyrim that players can get by disenchanting one specific weapon in one specific barrow: Fiery Soul Trap. Here's where to get it and how it works. The appropriately named Ironbind Barrow is very out of the way.
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Spoilers obviously In the rubble on the other side of the room is a potion of minor healing and a potion of health. Once you have reached the floor grate in the middle of the room, the draugr will emerge and start looking for you. Ironbind Barrow is a medium-sized dungeon. To the left of the grate is a leveled potion of defense. However, she can still be interacted with as if she is still present. There are two frostbite spiders around the corner, but they won't detect you until you move forward. How can i report to Ulfric after battle for Whiterun? There are eleven spider eggs lying in this chamber, and a web sac hanging from the wall to the right. It has been seen in a game fully updated but with no activated DLCs, that upon entering the location, beem-ja sometimes will be completely naked with only his circlet, gloves and shoes equiped, reloading sometimes can fix this bug but not always, reloading only works if you advance into the location, save and then reload from when you entered the place.
It is the final resting place of the Warlord Gathrik.
Be careful when retrieving this helmet, because once it is removed from the pedestal, spears will shoot up from holes all around the base of the pedestal, and some more will thrust down from above. Start a Wiki. It is occupied by draugr , and has a named final boss, Warlord Gathrik. Slightly north of the pillars is a quicksilver ore vein. When I fast travel there on my new character, Beem-Ja is naked. But it is in one of the little alcoves near the gate. No biggie so I move through the barrow and when I get to the final boss fight, if I sneak my entire screen goes blue like ice and I can't see anyone. Before entering, the Dragonborn will come upon a warrior, Salma , and a wizard, Beem-Ja , two adventurers arguing over exploring the ruins. Reloading an earlier save will remedy this. Down the tunnel are another two frostbite spiders. Now head over to the camp, where a lean-to covering a bed roll, a campfire, and the adventurers Salma and Beem-Ja wait.
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