Kotlin for forge
This seemed like a perfect place to use a Kotlin multiplatform project, however I ran into the issue above. I spent several hours last night trying to get it to work, even going so far as to try and modify the. If I am not mistaking, Kotlin MPP was not design with this use case in mind and you might not be able to achieve what you are looking for with it. See this forum post for kotlin for forge info, kotlin for forge.
By Alex Sim July 23, in Suggestions. I know, unusual request, but Kotlin is now, more than ever, the go-to JVM language for many programmers, and this would allow modders to use the provided libraries without each of them having to include it in their mods. By runtime I mean kotlin-stdlib, kotlin-reflect, kotlin-coroutines, kotlin-stdlib-common, kotlin-stdlib-jdk7 and kotlin-stdlib-jdk8 possibly updated to the latest version. Won't happen. It was done in the past with Scala and just caused problems galore "please update Scala!
Kotlin for forge
The modern identity platform for B2B SaaS. A framework for Minecraft Forge that allows for client modifications to be scripted in JavaScript. Discontinued Minecraft server software fork of Paper to improve performance without behavioural changes. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality. The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies. Trending Popularity Index Add a project About. KotlinForForge Makes Kotlin forge-friendly. Add to my DEV experience minecraft-forge minecraft-api Kotlin. Source Code. Suggest alternative. Edit details. Bountiful - 73 9.
My game crashes every time my friend joins the server. Backup the world and make a test without REI. LexManos Posted July 23,
Adds a Kotlin language loader and provides some optional utilities. Used to make mods with the Kotlin programming language. Works by shading the Kotlin libraries, providing KotlinLanguageProvider to load Mod object declarations, providing AutoKotlinEventBusSubscriber to load EventBusSubscriber declarations, and providing useful utility functions and constants. As of Kotlin for Forge 1. Unlike Kottle, this library as of 1.
Kotlin for Forge. As a second warning: Doing this wrong could break other Kotlin-based mods! Now the warnings are out the way, we're going to use a technique called shading combined with repacking. Built jars of the adapter do not come with Kotlin installations. This means your mod must include its own, repackaged version. Then on the lines where you would normally define compile in the main dependencies block for Kotlin, replace compile with shade - below is an example dependency block for Kotlin 1.
Kotlin for forge
Adds a Kotlin language loader and provides some optional utilities. Used to make mods with the Kotlin programming language. Works by shading the Kotlin libraries, providing KotlinLanguageProvider to load Mod object declarations, providing AutoKotlinEventBusSubscriber to load EventBusSubscriber declarations, and providing useful utility functions and constants. As of Kotlin for Forge 1. Unlike Kottle, this library as of 1.
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IPS spam blocked by CleanTalk. This might be your best option in my opinion Hope this helps. Works by shading the Kotlin libraries, providing KotlinLanguageProvider to load Mod object declarations, providing AutoKotlinEventBusSubscriber to load EventBusSubscriber declarations, and providing useful utility functions and constants. Only 75 emoji are allowed. Announcements New Discord server New tiered support policy. Forge will never again ship an extra language by default. By Alex Sim July 23, in Suggestions. By runtime I mean kotlin-stdlib, kotlin-reflect, kotlin-coroutines, kotlin-stdlib-common, kotlin-stdlib-jdk7 and kotlin-stdlib-jdk8 possibly updated to the latest version BTW: I am able to make mods in Kotlin without using Forgelin using just the kotlin libraries , I just use the JvmStatic annotation on the functions inside my RegistryEvents object and it works like a charm; EG: Mod. I've tried removing an Item and in that case the breakpoint got hit, so I'm assuming is just the biomes? Tuinity - 9. What I did is creating a world with the old biome ID, change the biome ID and then load the world ath the biome location. By runtime I mean kotlin-stdlib, kotlin-reflect, kotlin-coroutines, kotlin-stdlib-common, kotlin-stdlib-jdk7 and kotlin-stdlib-jdk8 possibly updated to the latest version. Trending Popularity Index Add a project About. Posted July 23, edited.
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LexManos Posted July 23, Platform import java. Stripping the problem down to its bare minimum, I want this to compile in the common module: import com. Link to comment Share on other sites More sharing options Include the Kotlin runtime in Forge. We have used some of these posts to build our list of alternatives and similar projects. InfluxDB www. OpenSectors - 28 0. KotlinForForge Makes Kotlin forge-friendly. I've also tried to add a Sysout before the if statement just to see if something gets logged, but it doesn't, so it looks like the event is never called at least for biomes. Another way would be to have multiple gradle projects, a shared one containing your code that will be able to use the Java SDK and two others for your Forge and Fabric mod loaders that will use the shared one. When the world is loaded I get the errors but the breakpoint inside the event listener is never hit This is how I registered the event listener Mod.
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