Kuriboh deck
Kuriboh is a popular archetype in the Yu-Gi-Oh! While the Kuriboh monsters may look cute and harmless, kuriboh deck, they can be quite effective when used correctly in a duel. Taking a closer look at the Kuriboh deck, you can see why it's a good choice if you're looking for a unique kuriboh deck fun way to play the game.
If you told me two weeks ago that I'd be unironically writing about a Kuriboh deck? I would have laughed at you and been on my way. Not only am I bringing you the Kuriboh deck I built for fun, primarily from the bulk I pulled out of. But I've spent the better part of my day talking my friends' ears off about how cool these cards really are. A recap. And they're seriously cool. Tournament viable?
Kuriboh deck
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Five Star Twilight ridiculously awesome. If you hit D - Forcekuriboh deck, you can summon Kuriboh deck HERO - Plasmalocking your opponent out of their effects on the field, boosting it, and keeping it safe.
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Kuriboh is a Control Deck in Yu-Gi-Oh Master Duel, mainly composed of various retrains of a very iconic monster in the franchise's history. List of Contents. Dueling against this Deck will be a very bad match-up for Kuriboh. Kashtira Decks heavily punish Decks that activate monster effects. If they manage to go first, they will most certainly try to bring out Kashtira Arise-Heart to deny the Graveyard and banish cards on the field as they see fit. Labrynth still remains one of the best Control Decks in the entire game due to its Trap Card recursion. Being able to Set Trap Cards, activate them on the same turn, and then be able to Set them again from the GY is extremely difficult to play through unless you have the right cards on hand. Allowing Superheavy Samurai to go first basically enables them to set up their combo without much problem , and by the end of their turn they will have multiple negates to deal with the Kuribohs' effects. Hand traps are absolutely necessary against this Deck, otherwise they may have already won the Duel on the first turn.
Kuriboh deck
If you told me two weeks ago that I'd be unironically writing about a Kuriboh deck? I would have laughed at you and been on my way. Not only am I bringing you the Kuriboh deck I built for fun, primarily from the bulk I pulled out of. But I've spent the better part of my day talking my friends' ears off about how cool these cards really are. A recap.
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A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field. That's a shame because if they did? Winged Kuriboh. Kuriboo is a beefcake as far as the brothers go; you can discard this little puffy pal when your opponent declares an attack to search any Kuriboh. These monsters have effects that can reduce damage taken, negate attacks, or summon other Kuriboh monsters from the deck. I wouldn't want you to sleeve this up and register for a Remote Duel Regional thinking you're going to crush competition. When a Kuriboh monster's destroyed by battle you can search your deck for a spell or trap that lists "Kuriboh" in its text. While the Kuriboh monsters may look cute and harmless, they can be quite effective when used correctly in a duel. Yes, both of them. And they're seriously cool. If this card in your possession is sent to your GY by an opponent's card: You can target 1 other "Lyrilusc" monster in your GY; add it to your hand. From building your own deck to tips and tricks for the best ways to play it, here's everything you need to know about the Kuriboh deck. If you get both Fusions, and Multiply? You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster. This monster can be used to add spell or trap cards to your hand when it is sent to the graveyard.
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Kuriboo is a beefcake as far as the brothers go; you can discard this little puffy pal when your opponent declares an attack to search any Kuriboh. Include QR Code. Also, it can attack twice, your cards can't be targeted by effects, and Plasma itself can't be destroyed by your opponent's effects. You can include Lyrilusc cards if you'd like, and make it more of a Bird Up deck, and then have a ton of cool plays. You can only use this effect of "Kuribah" once per turn. And that's not all it can do! Cool 0. You can only use this effect of "I:P Masquerena" once per turn. This iconic monster can absorb your opponent's monster's attack and defense points , making it a powerful offensive and defensive card. This ATK loss remains even if this card leaves the field.
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