Machinima inc

Machinima, Inc. About: Machinima, Inc. Property Value dbo: abstract Machinima, Inc.

The company's final logo from Digital Networks division. It was named after, and originally served as a hub for, machinima works. Over time, particularly after the departure of founder Hugh Hancock in , the website would move away from its namesake content and become more recognized as a YouTube -based network. Then again, Machinima. Many machinima directors also resent the network for abandoning actual machinima content , because thanks to its popularity, the network would overshadow the medium to near-obscurity. This change in focus can be likened to that of G4TV 's shift away from gaming and technology-oriented programming.

Machinima inc

The word "machinima" is a portmanteau of the words machine and cinema. According to Guinness World Records , machinima is the art of making animated narrative films from computer graphics , most commonly using the engines found in video games. Machinima-based artists, sometimes called machinimists or machinimators , are often fan laborers , by virtue of their re-use of copyrighted materials see below. Machinima offers to provide an archive of gaming performance and access to the look and feel of software and hardware that may already have become obsolete or even unavailable. For game studies , "Machinima's gestures grant access to gaming's historical conditions of possibility and how machinima offers links to a comparative horizon that informs, changes, and fully participates in videogame culture. The practice of using graphics engines from video games arose from the animated software introductions of the s demoscene , Disney Interactive Studios ' video game Stunt Island , and s recordings of gameplay in first-person shooter FPS video games, such as id Software 's Doom and Quake. Originally, these recordings documented speed runs —attempts to complete a level as quickly as possible—and multiplayer matches. The addition of storylines to these films created " Quake movies". The more general term machinima , a blend of machine and cinema , arose when the concept spread beyond the Quake series to other games and software. After this generalization, machinima appeared in mainstream media, including television series and advertisements. Machinima has advantages and disadvantages when compared to other styles of filmmaking. Its relative simplicity over traditional frame-based animation limits control and range of expression.

Independent soft drink Homebrewing Microbrewery. Machinima VS : Focused on eSports.

You are not currently logged in. You will still be able to browse Wikitubia, but you will be unable to edit without an account. Please go here to create a Fandom account. Machinima was a gaming network created by Hugh Hancock in January Contrary to popular belief, Machinima is not a single YouTube channel since it transformed into a "Multi Channel Network". The owner was Alan Henderson , who was devoted entirely to the animation type of the same name ; [ citation needed ] a computer animation made usually with a video game or other "machines", according to Hancock. Machinima peaked as high as the third most-subscribed YouTube channel from May to December surpassing Smosh , just behind nigahiga and Ray William Johnson and peaked as the most-viewed channel on YouTube from February to March , surpassing the longest reigning most-viewed YouTube channel, Universal Music Group , after it's six year reign.

By Julia Alexander. If you buy something from a Verge link, Vox Media may earn a commission. See our ethics statement. Machinima, which was founded in and launched its official YouTube channel in , massed more than 12 million subscribers over the past decade. Machinima operated multiple businesses alongside its main YouTube channel, including Machinima Creators. Creators like Oliver Hull, who operates a YouTube channel with more than 1. As Machinima seemed to become less integral to Warner Bros. This means they were effectively fired, and had to go through YouTube to remonetize their channel and earn AdSense revenue. The process can take months, but in wake of similar situations at companies like Defy Media — another multi-channel network that went under, leaving creators unsure of their future — YouTube has been making a better effort to help creators ensure they can continue to earn ad revenue. I want to thank everyone who reached out to help or showed their support.

Machinima inc

This is a list of notable works made with machinima techniques, both listed as any short films, feature films, and web series. Any machinima films need to require more than forty minutes of film length. Contents move to sidebar hide. Article Talk. Read Edit View history. Tools Tools. Download as PDF Printable version. This list needs additional citations for verification.

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Archived from the original on October 29, Archived from the original on April 15, Garry's Mod and Source Filmmaker include the ability to manipulate characters and objects in real-time, though the former relies on community addons to take advantage of certain engine features, and the latter renders scenes using non-real-time effects. In particular, Keygrip 2. Retrieved 24 November Benayoun, Maurice TSSZ News. See also: List of machinima works. Just as machinima can be the cause of legal dispute in copyright ownership and illegal use, it makes heavy use of intertextuality and raises the question of authorship. Gish, Harrison

Machinima, the popular gaming channel on YouTube, has seemingly shut down, with its content no longer accessible, and without any public announcement. Machinima was founded in , and its official YouTube channel , which was launched in , has accumulated more than 12 million subscribers over the years.

Wallenstein, Andrew December 18, Archived from the original on February 2, Wikimedia Commons has media related to Machinima. In January , Machinima discontinued podcast feeds on iTunes without an in-feed announcement. Gaming-related comedy offers another possible entry point for new machinima producers. Entertainment en. Videos participating in this promotion would tag their videos with the tag XB1M Inside Halo was developed and hosted by "Soda God" who alternated weekly hosting with Adam Kovic who became the only host. Archived from the original on 12 February Some have used machinima to make political statements, often from left-wing perspectives. Rules of Play. Retrieved 3 September Towards the end of , Machinima revamped its website and removed the forums wanting users to use the Facebook page instead , and the ability to upload videos. London: The Independent. Retrieved 16 February

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