Marshadow weakness
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Moon It lurks in the shadows of others, copying their movements and powers. Ultra Sun It slips into the shadows of others and mimics their powers and movements. The attack on the next turn always results in a critical hit. This may also leave the target with a burn. This may also leave the target with paralysis. This may also leave the target frozen. The user's HP is restored by half the damage taken by the target.
Marshadow weakness
In the anime , it is associated with Ho-Oh. The area around its face resembles headgear, such as a helmet. On top of the helmet are two curled horns or ears with a wispy horn between them. Its eyes are orange-red with yellow pupils, and above each eye is a yellow, oval marking. Each arm has a small bump on the wrist. Around its neck is a smoky collar, and there is a trail of shadows on each foot. When angered or attacking, such as while using its exclusive Z-Move , Marshadow's fighting spirit will begin to burn [1] , causing it to become Zenith Marshadow [2]. In this state, its headgear, wrist bumps, and collar flare up and resemble green and yellow flames. Marshadow's eyes also flare up when in this state, but do not change in color. Very few people have seen it, so its existence has been the stuff of legends and myths. While hiding in the shadows of others, it can understand their feelings and copy their abilities.
As it improves, it becomes stronger than those it's imitating.
This has been something that I've been wanting to update for awhile, and it is my current project to implement support for the new games and The Teal Mask DLC. Thank you for your patience as I work on this over the coming week or two! Close Advanced. Marshadow's Base Stats HP: Attack:
In the anime , it is associated with Ho-Oh. The area around its face resembles headgear, such as a helmet. On top of the helmet are two curled horns or ears with a wispy horn between them. Its eyes are orange-red with yellow pupils, and above each eye is a yellow, oval marking. Each arm has a small bump on the wrist. Around its neck is a smoky collar, and there is a trail of shadows on each foot.
Marshadow weakness
Don't like the ads? Then create an account! Users with accounts will only see ads on the Main Page and have more options than anonymous users. Marshadow resembles a shadow and has a wispy figure. It is predominantly black and seems to be wearing some sort of helmet. Its eyes are orange-red with an oval on top.
Photographer in ahmednagar
Resistant to: Normal. False Swipe. This move fails if the user is hit before it is used. After obtaining Z-Power, the user, Marshadow, punches and kicks the target consecutively with full force. Fails unless the target uses a damaging move. Aura Sphere Doesn't miss the target. The harsh noise may also make the target flinch. However, there are a few moves that can be taught aside from this. Mega Punch Damages the target. TM62 Acrobatics 55 15 -- The user nimbly strikes the target. Marshadow may be based on the shadowboxing exercise. TM52 Focus Blast 70 5 10 The user heightens its mental focus and unleashes its power. Abilities : Technician. These moves can be taught an unlimited number of times once the TM is obtained.
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Close Combat. The heavier the target, the greater the move's power. However, this also lowers the user's Attack and Defense stats. Cacophony Hidden Ability. Moves marked with a superscript game abbreviation can only be bred onto Marshadow in that game. Close Advanced. Sword Shield. The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. Black Hole Eclipse -- 1 -- The user gathers dark energy using its Z-Power and sucks the target into it. TM48 Round 60 15 -- The user attacks the target with a song. Continental Crush. This may also poison the target. Drain Punch. Mythical Marshadow. False Swipe.
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