Mass effect reapers

The Reapers are a highly-advanced machine race of synthetic-organic starships. The Reapers reside in dark space mass effect reapers the vast, mostly starless space between galaxies. They hibernate there, dormant for fifty thousand years at a time, before returning to the galaxy. These giant machines are ancient; their true name is unknown.

Like many works of science fiction, Mass Effect focuses heavily on a conflict between organic and synthetic life. Sentient machines and artificial intelligence abound in the Mass Effect universe, usually to the detriment of their creators or others. The overarching narrative of the original trilogy itself centers around the invasion of an all-powerful machine race known as the Reapers, even though they don't appear in large numbers until the third Mass Effect game. An ancient and looming threat for most of the trilogy, Mass Effect's Reapers seek to destroy all life in the Milky Way Galaxy for reasons unknown to the interstellar races currently facing the threat of extinction. The existence of the Reapers begins nearly one billion years in the past, and their machinations are uncovered throughout the events of all three Mass Effect titles by Commander Shepard. The following history of the Reapers in Mass Effect will necessarily contain spoilers, so those looking forward to playing the series for the first time when the remastered Legendary Edition comes out might want to avoid reading too far ahead.

Mass effect reapers

The Mass Effect trilogy has become well-loved for its engaging characters , its RPG mechanics and customization options, and its branching storylines affected by player decisions. But it is also known for its main antagonists. In the first game, Shepard was pursuing what appeared to be a rogue spectre named Saren who had mysteriously obtained an impressive ship to use for his own ends - but in a twist, it was the ship that was in charge. That ship, Sovereign, was Shepard's first encounter with a reaper - a dangerous machine actively planning the destruction of every advanced civilization in the galaxy. And after barely defeating Sovereign, it turned that there were others of its kind - the Reapers, waiting just outside the galaxy's edge for their moment to strike. The Reapers were an entire race of sentient spaceships controlled by artificial intelligence, constructed at a technological level that far surpassed anything the Alliance had at their disposal. There were potentially millions of them and they had one goal - to wipe out every spacefaring civilization by any means necessary. One of the biggest problems fighting the reapers is that they are extremely durable, at least against anything the alliance can throw at them. In the first game, it took their entire combined military force just to take down one Reaper , and even that was at a high cost only accomplished because Shepard found its one weakness a weakness that the reapers learned from and made sure could not be exploited again. By the third game, there is an entire army of these ships. Their massive size and heavy weapons make it easy for them to cause massive devastation before the enemy even has time to react.

Alternatively, Shepard can refuse the Catalyst's options, claiming that such a decision is unacceptable.

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The Reapers are a fictional fleet of sentient starships that serve as the main antagonists of the Mass Effect trilogy. The design of the Reapers was inspired by H. Lovecraft 's Cthulhu Mythos deities. Within the series, the Reapers cause galactic-level mass extinctions every fifty-thousand years. The Reapers and their technology are capable of brainwashing organic life through a mind control process called indoctrination. The Reapers employ servants who are often altered into synthetic-organic life forms. The Reapers were generally well received by critics, and regularly feature on lists of the greatest video game antagonists.

Mass effect reapers

The Reapers are one of the most frightening galactic threats humanity has ever faced, and they feature prominently in the original Mass Effect trilogy. As bringers of all-things doom, death, and destruction, the Reapers are seemingly unstoppable, completely unmerciful, and overwhelmingly tenacious. If you're ready for another Mass Effect playthrough, make sure to stock up on some of this wise intel about the galaxy's most heinous bio-mechanical genocidal squids. The Reapers have taken more than a few spins around the galaxy, waking up every 50, years to wipe it clean of all organic life in a twisted vision of compassion. They're projected to be billions of years old, and modeled directly from the machinations of the ancient Leviathans, the original apex galactic race.

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Unfortunately for the Reapers, Shepard convinces the Leviathans to aid in the galaxy's fight. Archived from the original on October 16, Their reasoning is that maintaining cycles ensures that different races have their time in the spotlight. That ship, Sovereign, was Shepard's first encounter with a reaper - a dangerous machine actively planning the destruction of every advanced civilization in the galaxy. They cease attacking, and Shepard directs them to restore the mass relays and help rebuild the galaxy. Like a slaughterhouse, the interior of the Processor is designed to prevent any visual or auditory contact between individuals being processed. The Leviathans disable the capital ship above their planet and permits the galaxy's militaries to deploy their "artifacts" among Reaper troops, allowing the Leviathans to turn some Reapers against each other. Isolated pockets of geth mobile platforms still continue to serve the Reapers, however, their programs having been replaced entirely with Reaper codes instead, though only making up a small fragment of the overall geth forces no longer under their command. Henry Lawson runs a refugee camp called Sanctuary on Horizon to study indoctrination. June 19, The scientists succeeded, but could not do anything about their own population numbers, so they still died out along with the rest of their race. Archived from the original on March 5, Kotaku Australia. A Cerberus science team was indoctrinated by being inside a Reaper that had otherwise been floating derelict for 37 million years, its only obvious activity being mass effect field generation. But we could not protect them from themselves.

The Mass Effect trilogy has become well-loved for its engaging characters , its RPG mechanics and customization options, and its branching storylines affected by player decisions. But it is also known for its main antagonists.

On the launch date of Mass Effect 3 , Jason Schreier posted on Kotaku and reported that "participants have spent the day tweeting fake news and survival strategies" about the Reaper invasion, and that tweets were uploaded on the Twitter account under the pretense of minor supporting character Emily Wong detailing her experiences as a frontline journalist. In a move to protect the Citadel, the Reapers reposition the space station into orbit around Earth, which has almost entirely fallen under Reaper control. Retrieved April 4, In the first game, Shepard was pursuing what appeared to be a rogue spectre named Saren who had mysteriously obtained an impressive ship to use for his own ends - but in a twist, it was the ship that was in charge. This actually served as a means of control, the idea being to ensure that every race followed a similar evolutionary path that could be anticipated and planned for by the reapers. Their massive size and heavy weapons make it easy for them to cause massive devastation before the enemy even has time to react. Henry Lawson runs a refugee camp called Sanctuary on Horizon to study indoctrination. Commander Shepard makes this discovery thanks to a Prothean virtual intelligence VI , which informs the Commander that the entire Mass Relay network is an elaborate trap designed to accelerate the galactic expansion of intelligent species. Contents move to sidebar hide. The Reapers are created by the Catalyst the overarching antagonist of the original trilogy who modelled them after the Leviathans. This plan hinged on the fact that the keepers have independently evolved, and now only respond to signals from the Citadel itself. The first one was known as Harbinger. Shepard is able to stop the process and destroy the Human-Reaper.

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