Mercenary veteran 5e
DND 5E Backgrounds. Any One. Rate this Background. You have spent your early life in search of treasures even at the cost of risking your own life.
War is hell When lords need good men, they look to their trusted knights and retainers. When lords need results with little to no questions asked, they go to you. Sellswords, like yourself, are lovers of gold and unscrupulous in their tactics and dealings. You may have a code of honor, but you also have debts to pay and fortunes to acquire. So long as men will resort to violence to achieve their ends, you're willing to offer your services for the right price. Skill Proficiencies.
Mercenary veteran 5e
As a sell-sword who fought battles for coin, you're well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and reaping even greater rewards as an adventurer. Your experience makes you familiar with the ins and outs of mercenary life, and you likely have harrowing stories of events on the battlefield. You might have served with a large outfit such as the Zhentarim or the soldiers of Mintarn, or a smaller band of sell-swords, maybe even more than one. See the "Mercenaries of the North" section below for a collection of possibilities. Now you're looking for something else, perhaps greater reward for the risks you take, or the freedom to choose your own activities. For whatever reason, you're leaving behind the life of a soldier for hire, but your skills are undeniably suited for battle, so now you fight on in a different way. Skill Proficiencies: Athletics, Persuasion Tool Proficiencies: One type of gaming set, vehicles land Languages: None Equipment: A uniform of your company traveler's clothes Value:2gp Weight:4lbs in quality , an insignia of your rank, a gaming set of your choice, and a pouch Value:5sp Weight:1lb containing the remainder of your last wages 10gp. Countless mercenary companies operate up and down the Sword Coast and throughout the North. Most are small-scale operations that employ a dozen to a hundred folk who offer security services, hunt monsters and brigands, or go to war in exchange for gold. Some organizations, such as the Zhentarim, Flaming Fist, and the nation of Mintarn have hundreds or thousands of members and can provide private armies to those with enough funds. A few organizations operating in the North are described below. The cold and mysterious Lurkwood serves as the home of numerous groups of goblinoids that have banded together into one tribe called the Chill. Unlike most of their kind, the Chill refrain s from raiding the people of the North and maintains relatively good relations so that they can hire them selves out as warriors.
Mercenary life is an escape for me, I don't want it to end Mercenary veteran 5e. Unlike of their kind the chill will refrain from the riding people of the north and also they do maintain relatively good relations by that they can able to hire themselves out as like as warriors.
As a mercenary, your services were for hire to anyone who could afford them. What drove you to be a soldier of fortune? Was it to escape poverty? Was it the thrill of battle? Or was it simply that fighting was all you knew growing up?
As a sell-sword who fought battles for coin, you're well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and reaping even greater rewards as an adventurer. Your experience makes you familiar with the ins and outs of mercenary life, and you likely have harrowing stories of events on the battlefield. You might have served with a large outfit such as the Zhentarim or the soldiers of Mintarn, or a smaller band of sell-swords, maybe even more than one. See the "Mercenaries of the North" section below for a collection of possibilities. Now you're looking for something else, perhaps greater reward for the risks you take, or the freedom to choose your own activities.
Mercenary veteran 5e
As a sell-sword who fought battles for coin, you're well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and reaping even greater rewards as an adventurer. Your experience makes you familiar with the ins and outs of mercenary life, and you likely have harrowing stories of events on the battlefield. You might have served with a large outfit such as the Zhentarim or the soldiers of Mintarn, or a smaller band of sell-swords, maybe even more than one. Now you're looking for something else, perhaps greater reward for the risks you take, or the freedom to choose your own activities. For whatever reason, you're leaving behind the life of a soldier for hire, but your skills are undeniably suited for battle, so now you fight on in a different way. Countless mercenary companies operate up and down the Sword Coast and throughout the North. Most are smallscale operations that employ a dozen to a hundred folk who offer security services, hunt monsters and brigands, or go to war in exchange for gold. Some organizations, such as the Zhentarim, Flaming Fist, and the nation of Mintarn have hundreds or thousands of members and can provide private armies to those with enough funds.
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For whatever reason, you're leaving behind the life of a soldier for hire, but your skills are undeniably suited for battle, so now you fight on in a different way. Skill Proficiencies: Athletics, Persuasion Tool Proficiencies: One type of gaming set, vehicles land Languages: None Equipment: A uniform of your company traveler's clothes Value:2gp Weight:4lbs in quality , an insignia of your rank, a gaming set of your choice, and a pouch Value:5sp Weight:1lb containing the remainder of your last wages 10gp. You may have a code of honor, but you also have debts to pay and fortunes to acquire. The ideal which you have embraced largely will depend on your worldview and also your motivation for fighting. Any 3 Power or Death. Silent Rain: Consisting solely of elves, Silent Rain is a legendary mercenary company operating out of the Evereska. Personal tools Talk Contributions Create account Log in. Hunting the treasures means a lot to you and now that you have all the experience of the mercenary life, you can easily travel through the dangerous lands, fighting enemies and finding the treasure all by yourself. DND 5E Backgrounds. The gods don't care who's high-born or low-born in war, its all about the self Chaotic. Rate this Background.
As a sell-sword who fought battles for coin, you're well acquainted with risking life and limb for a chance at a share of treasure.
I seek out persons-of-interest on the battlefield and make sure they don't leave it. Therefore, other less admirable and shunned upon jobs sometimes arrives at your lap, giving you the choice and the problem of figuring a way to compromise between your ethics and your job. Darry Container We know our way out. One type of gaming set, and one type of vehicle. The job itself should not matter much for a person like you, at least that is what others believe. I would do anything to protect my weapons of arm, for I know it will protect me in return. I've grown used to having nothing in life and feel a sense of guilt when I spend gold. Skills Gaming Set x1, Groun.. Category SCAG. Athletics, Deception. I set up ambushes along major roads to make sure certain people never reach their destination.
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