minecolonies guide

Minecolonies guide

This tutorial assumes you have already installed the minecolonies guide or modpack. Before you get started on your new colony, you should find your perfect location.

MineColonies is an interactive building mod that allows you to create your own thriving town within Minecraft. It lets your leadership skills soar by providing you with everything you need to build your kingdom. MineColonies gives you the flexibility to create a colony as unique as every player. The source code is available on GitHub. Our developers are a hard-working, well-integrated coding team, continuously adding more content to make the MineColonies experience even greater. However, we are always looking for more people to contribute to the mod, whether as a coder, builder, artist, voice actor, wiki editor, tester, or simply supporting us on Patreon! Found a bug?

Minecolonies guide

The very first item you will need to craft is a Building Tool if in 1. The Building Tool will also allow you to place the buildings into the world more effectively. At first, using right clicking with the Building Tool to place a building can be very confusing. But it's important to note that the Building Tool will not actually place anything into the world until you click the green checkmark button, so you can always hit the "esc" key to quit out and cancel the placement of a building. Next, you will need to craft a Supply Camp or a Supply ship , and then place the Supply Ship block in the world. A citizen's hut is recommend, but not technically necessary. Your citizens can then take up worker positions, the first one being the Builder. You'll need to craft a Builder's Hut, where your Builder can start construction on your buildings. Craft by builders wand at the top middle door in the middle then surround by wood planks. When you place your Town Hall, four citizens will spawn.

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Schematics are files containing block and entity information of a certain area a player scanned with the Scan Tool in-game. You can use the scan tool and scan ANY building or structure you like in singleplayer or multiplayer and then have your Builder build it for you provided that you give them all the materials needed, of course. Once you have a structure or area you want to scan to have your Builder build, you need to determine the exact area that needs to be scanned. Take your Scan Tool and left-click the lowest left block of the area and then place a block it can be a placeholder block in the top right corner and right-click on it. Once you have the full area set, you can press Escape and the white outline of the scan area will stay in place. Go around it to double-check that everything you want is in the scan area. When you are ready, you can right-click in the air again to get the GUI to display where you can enter your scan name.

Minecolonies guide

This tutorial assumes you have already installed the mod or modpack. Before you get started on your new colony, you should find your perfect location. You need a large enough area for a full city-at least 8x8 chunks, and decently flat. You should also gather as many resources as you can-wood, as well as cobble, coal, iron, flowers, string, leather, wool, saplings, and food. Once you have chosen a location for your colony, you must place a Supply Ship or Supply Camp. You can only place one of these per world. They also have some other supplies you may need during the building of your colony. You can leave it or tear it down. The Town Hall block is what actually creates the colony. It also functions as the center of it.

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The next major thing you need for your colony is food. Start a Wiki. Step 8: Warehouse and courier At this point, you might be tired of bringing all of the resources to the Builder and taking them from the Fisher, Forester, Miner, etc. You need a large enough area for a full city-at least 8x8 chunks, and decently flat. To avoid mistakes and frustation, read through this entire guide carefully before starting to play. Stone and ores are another major need for any colony, so a Mine is the next logical step. Step 4: Tavern Your colonists will need a place to sleep and a house, so it is recommended to build a Tavern next. The area cannot contain any holes or have any flowers, grass, ferns, seaweed, coral etc. If changes are needed or you think there is content missing, feel free to edit this page the button at the top right or submit an issue for us to make edits. The Town Hall block is what actually creates the colony. To get the Builder to build or upgrade any of your buildings, you must go into the chest of the building you want to build, and click "Build" even if you are upgrading the house. Therefore, plan carefully where you want to place your Town Hall.

MineColonies is an interactive building mod that allows you to create your own thriving town within Minecraft.

You should also gather as many resources as you can-wood, as well as cobble, coal, iron, flowers, string, leather, wool, saplings, and food. If there is a colony close to your current position, it will also show you the required distance away to place your Town Hall. Once placed, the area will be set and cannot be changed , use your build tool to place the Town Hall. A citizen's hut is recommend, but not technically necessary. The area cannot contain any holes or have any flowers, grass, ferns, seaweed, coral etc. Note: The Town Hall block can not be crafted, this is intentional. The Building Tool will also allow you to place the buildings into the world more effectively. If changes are needed or you think there is content missing, feel free to edit this page the button at the top right or submit an issue for us to make edits. You may re-assign them manually. MineColonies is an interactive building mod that allows you to create your own thriving town within Minecraft. But it's important to note that the Building Tool will not actually place anything into the world until you click the green checkmark button, so you can always hit the "esc" key to quit out and cancel the placement of a building. Once you get seven citizens you can get attacked by raiders and you may want to build a Guard tower , or you may get a sick citizen and want to build a Hospital , or you may decide you want a Sawmill to make the needed items for a worker.

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