poe vengeant cascade

Poe vengeant cascade

View Staff Posts Post Reply. I shared this on the subreddit over 3 months ago, but thanks to the secret police poe vengeant cascade unable to share it with you guys. So here you go. Hope it's useful.

View Staff Posts Post Reply. In testing both in Standard and in Crucible, a character with Frost Blades and an amulet anointed with Vengeant Cascade is able to attack a single enemy, causing the projectiles to fly out from behind them, however they do return unless they hit another enemy or hit the environment. A projectile which flies out uninterrupted to the maximum projectile range will return instead of just stopping there. If this is actually working as intended currently, then I guess this is safe to ignore, but wanted to get clarification if this is a bug or not. Posted by runt9 on Apr 9, , AM.

Poe vengeant cascade

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Last edited by badnewz10 on Nov 27,PM. The distance Frost Blades projectiles can fly is affected by projectile speed modifiers. View Staff Posts Post Reply.

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View Staff Posts Post Reply. I shared this on the subreddit over 3 months ago, but thanks to the secret police was unable to share it with you guys. So here you go. Hope it's useful. Vengeant Cascade is one of the largely forgotten because it was largely useless hidden passive tree notables added all the way back in Blight league. So your projectiles won't return until they're done doing all of those, upto however many of them you've got. It also has to actually HIT another enemy in order to return - and of course that enemy only gets hit once - so it won't return after some max distance or hitting a wall. It returns back to the source of the projectile, be that you, a trap, a mine or a totem. So it basically got relegated to just being a rather meh clearspeed tool, and one that was inferior to all the others as in order to hit the enemies again, they'd have to be in the proper position to get hit by the returning projectile - although it does go through you to hit stuff behind you as well, for what it's worth.

Poe vengeant cascade

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Posted by trixxar on Nov 27, , PM. Quote this Post. If you cant afford to use this for your annointment, also a scourge result. So how to double your hits on mobs, including bosses? Doubled hits. For example - Kinetic Blast. Posted by bububu on Nov 16, , PM. That means the projectiles have this fading effect. I shared this on the subreddit over 3 months ago, but thanks to the secret police was unable to share it with you guys. In testing both in Standard and in Crucible, a character with Frost Blades and an amulet anointed with Vengeant Cascade is able to attack a single enemy, causing the projectiles to fly out from behind them, however they do return unless they hit another enemy or hit the environment.

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I didn't realize Frost Blades projectiles actually faded like something like Freezing Pulse does, so I guess this isn't a bug. Or is that not how it works? That little gem of a new skill from last league may just be Vengeant Cascades' saving grace. Can I use a skill that chain 4 times, put the sphere behind the boss and have it hit 3 times on the boss? A projectile which flies out uninterrupted to the maximum projectile range will return instead of just stopping there. Bad news for you, this is intended. It's kinda like having the old Frost Wall interaction for KB back again. I shared this on the subreddit over 3 months ago, but thanks to the secret police was unable to share it with you guys. For tornado shot only the initial arrows pierce not the small projectiles which actually do the damage. I know pierce is useless. It also has to actually HIT another enemy in order to return - and of course that enemy only gets hit once - so it won't return after some max distance or hitting a wall.

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