Roblox ugc limiteds

I fully agree with this post. I am against artificial scarcity and the introduction of roblox ugc limiteds stock would significantly harm any new creators and create an immense barrier of entry, purely on a financial standpoint.

I noticed that trades will soon have a 2-day holding period to trade, and a 7-day holding period to resell. First off, with that change Limiteds will probably drop in value , which means Roblox will be losing potential profit. Second of all, the trading community will be destroyed and there will be almost no incentive to buy premium SINCE trading is one of the big benefits it gives and that holding period decreases its value since it limits how much you can trade. One example on how it will destroy the trading community is that for new traders it will be almost impossible to profit, especially if they start with one small item, because this trades holding period will slow the new traders down EVEN MORE. I believe making the holding period after original sale be 14 days instead of 30 will benefit the resale of UGC Limiteds if people wait 30 days, they may forget they can resell their UGC in the first place.

Roblox ugc limiteds

We are developing more ways for creators to innovate and earn as we build towards our vision of a community-driven Marketplace. Adding scarcity to our Marketplace is a key element of creating healthy marketplace dynamics that benefit creators, buyers, and sellers alike. With Limiteds, creators can specify the quantity of their creations giving them control over their scarcity. Limiteds can also be resold. To encourage a healthy marketplace where creators create high-quality items and are thoughtful about the quantity they publish, there will be an upfront payment due before Limited items are published. As a reminder, the share of earnings for the original sale of Limiteds is the same as other transactions on the platform. Specifically, when creating or selling anything on Roblox, creators will receive a percentage of every transaction they are a part of as follows:. Learn more about Marketplace Fees and Commissions. Promoting a healthy and diverse marketplace is important to our community. We want to reiterate that our Program Guidelines prohibit the creation of items that are overly similar to existing items.

Users are given more predictability with non-limited quantities by not having to worry about price influxes and availability. Such an issue should belong to a separate button because of its higher importance.

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We are developing more ways for creators to innovate and earn as we build towards our vision of a community-driven Marketplace. Adding scarcity to our Marketplace is a key element of creating healthy marketplace dynamics that benefit creators, buyers, and sellers alike. With Limiteds, creators can specify the quantity of their creations giving them control over their scarcity. Limiteds can also be resold. To encourage a healthy marketplace where creators create high-quality items and are thoughtful about the quantity they publish, there will be an upfront payment due before Limited items are published. As a reminder, the share of earnings for the original sale of Limiteds is the same as other transactions on the platform.

Roblox ugc limiteds

Thanks to UGC Limited Codes, players can share the cool items they've created with the Roblox community, generate codes for UGCs user-generated content , and flaunt their style and creativity! There are over items that I can purchase, but I can also create awesome outfits and share them through UGC Limited codes. These codes will let you buy accessories, change your clothes, face, hair, and more! As the name suggests, these codes are limited, meaning they will expire sooner or later, so make sure you redeem them as soon as you can!

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If AI will be behind the approval of UGC Accessories, then there still would be spin-offs of Roblox limiteds that would make it through moderation such as a fake dominus, fake workclock and these slip-ups of the AI would probably be enough in the sense that they would plague the platform which might even make their removal impossible due to their amount. Hey man this looks great keep up the amazing work! I was speaking with givenothingback late last year shortly after RDC, and she mentioned that as a part of the UGC limited rollout, all existing offsale Roblox-created items e. Roblox needs to rethink UGC's future "features". If UGC were to become public, a lot of issues would appear. No one said that we have to have just one holding period in place. Work on yourselves! As a UGC creator myself, this concerns me a little. Will these Limiteds be tradeable? This is cool, having the publisher make robux even on resell will encourage people to make unique and interesting items. UGC Creators will benefit from this since it will drive more sales to their items on release. One interesting idea I have is UGC coupons. This topic was automatically opened after 10 minutes.

By Jay Peters , a news editor who writes about technology, video games, and virtual worlds. Roblox is now letting creators sell digital items that are only available in limited quantities, according to a post on its developer forums.

Learn more about Marketplace Fees and Commissions. One example on how it will destroy the trading community is that for new traders it will be almost impossible to profit, especially if they start with one small item, because this trades holding period will slow the new traders down EVEN MORE. For example; if a player wants to create an item, they would not have to pay for the creation of the first copies of that item. If the user wants to create more copies than that, for example, 1, copies, they would only have to pay for the copies after the And if the item is made to always have this coupon working, then this will generally encourage people to buy a UGC accessory since they would get a discount. We are looking forward to seeing what the community creates and listening to your feedback as we continue to iterate on the Marketplace. Everyone loses - aside from roblox, who lines their pockets from this of course. First off, with that change Limiteds will probably drop in value , which means Roblox will be losing potential profit. We are developing more ways for creators to innovate and earn as we build towards our vision of a community-driven Marketplace. A fast-paced, real world market simulation is not necessarily what all of us want. Edit sigh , nevermind. We want to reiterate that our Program Guidelines prohibit the creation of items that are overly similar to existing items.

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