Save the gondians
Save the Gondians is a Save the gondians in Baldur's Gate 3. Save the Gondians can be acquired during Act 3. This quest can be obtained when you reach Baldur's Gate.
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. The Grand Duke quest in Baldur's Gate 3 spans the entirety of the campaign. But, it seems that every time he's within reach, you learn that he's been moved to another location. That ends in the game's third act, as you'll finally have a chance to pull off a heroic rescue. Our guide discusses how you can save the Gondians and Duke Ravengard in Baldur's Gate 3, as well as the time-sensitive nature of the encounter.
Save the gondians
To save the Gondians, you need to go to the Iron Throne. Freeing the captives is worth it in the long run since you can also gain another ally here in your war against the Mind Flayers. The most straightforward one would be talking to Zanner Toobin , a Gondian captive working in the Steel Watch Foundry. Since the Steel Watch Foundry is under high surveillance, getting inside it can be tricky. You are going to want to make sure your party is ungrouped when using these methods so that you are not caught by other NPCs around the area. Now that the quest has begun, you will need to know how to get the Gondians out of their prison. Next, Toobin tells you that the Gondians are held captive in the Iron Throne. You will have to find an alternate route to get to the Iron Throne, which is where Redhammer the Deviser comes in. After reaching the Iron Throne, you will be contacted by Gortash , who sees this as an act of treason. Brush him off, and he will sink the Iron Throne and everyone in it.
About the Author Joey Carr. The party has only 6 turns to save the Gondians8 on Explorer difficultyor 5 on Tactician difficulty.
There are multiple ways into the Foundry - including lockpicking DC 20 the iron gates X, Y , entering a vent in Wild Shape form X, Y , or flying onto the roof and jumping down from an open hatch X, Y There are two Steel Watchers guarding the front entrance - one which patrols the front and western side of the building, and another which stays on the western side near the loading dock. The Steel Watcher patrolling the front can easily be avoided by lockpicking the front gate and enter the front door while the Watcher is on the western side. Once the Foundry has been entered, a cutscene plays, revealing that the Gondians are being forced to work by Banite cultists, under threat of explosive collars and their families being murdered. If the party approaches, the Banites move to attack the party and bid the Gondians to aid them. It is possible to convince the Gondians to help fight back:.
Although you can work with Wulbren to destroy the factory, the alternative is to work alongside Gondian Zanner to free his family, and then rise up against the Steel Watch. The choice is yours, and the alternative is to destroy the Steel Watch Foundry using the Runepowder Bomb. This next area is heavily guarded, and I only took one character through this location. When sneaking through this area, I found it best to hug the right side of the wall and jump onto the crates , where you can reach the pipes. This should make it easier for you to navigate above the several crowds of NPCs, and then reach the center walkway, overlooking the workshop. He urges you to search somewhere on the docks for them to learn more. You can find a hidden facility used by Gortash and his followers to the northwest of the Steel Forge, at a location called Flymm Cargo. Unfortunately, regardless of your array of choices, Gortash will signal the submarine and begin speaking with you. What makes this encounter difficult is you have to spread out your party members to unlock the doors, avoid fighting the creatures appearing from the water, and ensure everyone gets out alive.
Save the gondians
Save the Gondians is a Quest in Baldur's Gate 3. Save the Gondians can be acquired during Act 3. This quest can be obtained when you reach Baldur's Gate. All Baldur's Gate quests will be grouped together in your quest journal.
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Published: Dec 5, am. Global Achievements. The prisoners in the Iron Throne are dead. When you take the submersible down to the Iron Throne, Gortash commands you to turn back. Wulbren states that any Gondians must be killed, as they are a threat to Baldur's Gate. I appreciate all the help in the comments but I did not enjoy this mission. After defeating the Banites on the production floor, the party can talk to Zanner. Save Mayrina. Once you have as many hostages as possible, get your entire party back to the ladder and a cutscene will play that shows the prison blowing up. IT was even more touching because it was my love interest who died. We need to go to the Foundry's depths in order to destroy it. All Interactive Maps and Locations. Only one Gondian is inside - Zanner Toobin, who immediately recognizes the party as intruders.
One of the Gondians will ask that you save their Gondian families, who are being held captive somewhere. Let me explain how to help these Gondians and their families. Once you make it inside the Steel Watch Foundry which we have a guide for , go find Zanner Toobin in the Security Office near the back of the building.
Choosing the third or fourth option makes Wulbren walk away, but promising death on both the party and the Gondians. Zanner Toobin and the surviving Gondians turned on us when they learned of the Iron Throne hostages' demise. However, keeping Grand Duke Ravengard alive will also benefit you since his survival will tie into another quest and give you an ally down the line. I seem to be in a situation where the submarine has disappeared, yet that only happens if Gortash is dead and I haven't fought him yet. Tip: You are going to want to make sure your party is ungrouped when using these methods so that you are not caught by other NPCs around the area. Showing 1 - 13 of 13 comments. In any case, Duke Ravengard will go to your camp. Find the prison. Esports writer for 2 years and a watcher for 12 years. If either the Intimidation of Persuasion options are chosen and passed, the Gondians help the party. However, there is a basement entrance X, Y I hope this helps anyone attempting this mission without the help of Mizora.
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