Scp bump in the night

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SCP 's containment chamber : Plays briefly after the coin has been selected in the player's inventory. Kevin MacLeod's Track. Full Track. Track Two. Gamepedia support Report a bad ad Help Wiki Contact us. Explore Wikis Community Central.

Scp bump in the night

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Categories : Gameplay Elements Add category. Date Posted: 4 Feb, am.

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Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Global Achievements. I get that they were in CB but literally they are kevin macleod assets they were not made for CB and they're used in like a quarter of content on the internet, like was this really necessary? Is removing literal kevin macleod music just because it was used in another game needed? At least remove it when you have other music to replace it, now a big part of the tension when being chased by SCPs is gone.

Scp bump in the night

SCP 's containment chamber : Plays briefly after the coin has been selected in the player's inventory. Kevin MacLeod's Track. Full Track. Track Two.

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It only really worked for me when larry was chasing me. It continues to play until the player exit the tunnels. Sign In Register. SCP : Starts playing when the player enters the forest. The one we currently have sounds kinda pitiful. Well, it wasn't tense or scary per se, but I do sort of miss them. Starts playing when SCP begins chasing the player after they view its face. SCP Startle Ambience. It continues to play until the player either exits the forest or SCP reaches and kills them. Stops playing when SCP is removed. Ambient noises heard in the background. Kevin MacLeod, edited by Omniary.

The SCP Foundation is a powerful shadow government that seeks to Secure, Contain, and Protect as per the designation of their institution various objects, entities, and extranormal phenomena that go bump in the night.

Trench Ambience. Menu Ambience. Regalis and one of his friends. Heavy Containment Zone : Starts playing when the player enters the zone. All trademarks are property of their respective owners in the US and other countries. Starts playing when SCP begins chasing the player after they view its face. What I miss Is the CB neck snapping sound. Created using a mix of two tracks by Kevin MacLeod, edited by Regalis. Global Achievements. It continues to play until the player escapes the area.

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