Star sector
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The comforts of the high age of civilization are but a memory. The Domain of Man's latest expansion effort into the Persean Sector has been halted by the sudden and catastrophic collapse of the interstellar Gate network that connected the burgeoning empire to its colonies. The Persean Sector, struck in the middle of the colonization process by the Collapse, was severely crippled by the sudden destabilization of the colonial supply effort. Partially terraformed worlds were left unfinished and largely uninhabitable, some of them lightly populated by the now-decivilized colonists who were unable to leave. The Black Box devices used to build ships and construct colonial industries became priceless and irreplaceable overnight, as the colonists lost the knowledge necessary to construct or even repair them. Desperate factions, from the militaristic Hegemony to the ferociously economic megacorporation Tri-Tachyon, fight over the few remaining habitable worlds, while sending scavengers out into the untouched for centuries border systems to scavenge for long lost blueprints to technology they no longer possess. And many of them don't return, lost either to roving bands of pirates, fundamentalist terrorist cells dedicated to the destruction of industrial society, or the unforgiving and hazardous star systems of the Sector.
Star sector
You take the role of a space captain seeking fortune and glory however you choose. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. The interstellar Gate network which bound the stars of the Human Domain in a network of trade, industry, and empire collapsed in an instant that irrevocably shattered known civilization. Countless fleets were scattered and lost. The sophistication of the high age of technology is but a memory. Entire worlds cut off from the Gate network starve, burn, and tear themselves apart. You find yourself stuck in the Persean Sector, a cut-off pocket of divided worlds trying to recover from the great Collapse. The story of Starsector concerns a dense region of space in the Perseus Arm left remaining after the calamity which presumably destroyed the Domain. For over cycles, humanity has been losing its grip on interstellar civilization and struggling desperately to hang on to what is left. The World of Starsector The interstellar Gate network which bound the stars of the Human Domain in a network of trade, industry, and empire collapsed in an instant that irrevocably shattered known civilization. What will you discover in the ongoing development of the world of Starsector? Leave your mark upon the world and determine the fate of the Sector with your decisions. Some weapons found in Starsector: Some ships found in Starsector:.
Small-scale or short-term spending of Story Points earns a lot more bonus experience than long-term uses do, so spending them early and often and reaping the bonus EXP leads to earning even more Story Points that much quicker. While not as powerful as a full phase system, this system stores multiple charges and can allow vessels to quickly disengage when in over their heads and unlike a phase cloak, a ship can have a phase skimmer and shields though using the phase skimmer drops the shields, star sector. The player can only add at most a handful of millions to the sector population due star sector caps on the growth of player colonies, star sector.
Fractal Softworks' Starsector formerly Starfarer is a top-down space combat game. As the player, you directly control your own ship, while issuing orders to other ships in your fleet. The game is currently under heavy development, and many planned features are not yet implemented - however, the planned gameplay for Starsector goes above and beyond a basic action tactical shooter. The game will be an open-world, single-player, space-combat, roleplaying, exploration and economic sim, with the player set to seek out glory and riches however they choose. Game Credits Starsector in the Media.
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Star sector
You take the role of a space captain seeking fortune and glory however you choose. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. The interstellar Gate network which bound the stars of the Human Domain in a network of trade, industry, and empire collapsed in an instant that irrevocably shattered known civilization. Countless fleets were scattered and lost. The sophistication of the high age of technology is but a memory. Entire worlds cut off from the Gate network starve, burn, and tear themselves apart. You find yourself stuck in the Persean Sector, a cut-off pocket of divided worlds trying to recover from the great Collapse. The story of Starsector concerns a dense region of space in the Perseus Arm left remaining after the calamity which presumably destroyed the Domain. For over cycles, humanity has been losing its grip on interstellar civilization and struggling desperately to hang on to what is left.
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That's it, your deliveries won't change anything. Space Station : Many exist throughout the Persean Sector, from mining stations, to abandoned habs, to major orbital construction and commerce installations. Not even a shadow of a doubt. Fractal Softworks' Starsector formerly Starfarer is a top-down space combat game. If the flux hits capacity your ship overloads, leaving you to drift helplessly while flux dissipates at a snail's pace. One-on-one combat against shielded enemies usually puts an emphasis on dealing kinetic damage to their shields to force them to either drop shields, vent flux, or cause an overload, leaving you free to unload everything you have into the now helpless ship. This is its response. Notably, Spoiler material is also hidden from the Codex for obvious reasons. Space Fighter : LPCs are what allow ships with a carrier to field these. The Atlas superfreighter and Prometheus supertanker are probably the most liable to cause this, as they're fairly easy to kill yet detonate very violently. Also, shields have various damage resistances on percentage basis. Categories : Action-adventure games Early access video games Indie games Linux games MacOS games Open-world video games Single-player video games Upcoming video games Video games set in outer space Video games set in the future Video games with user-generated gameplay content Windows games. As weapon range plays a very crucial role in combat, the longer your range, the sooner you get to strike the enemy, which matters even more for capital ships that have low mobility to begin with. Recent Headlines. Ironically, the pirates are probably the least technologically stagnant of the factions, having several unique ships that are crudely retrofitted combat versions of the cargo haulers they steal from traders.
Old Earth cast out its dissidents, its unruly dreamers, its fanatics, and its utopian ideologues in those first leaking starships to build societies fitting their dreams — and sometimes their nightmares.
Unlike human officers, their skills and level of aggression can be adjusted as the player sees fit. Many planets were only partially terraformed, and the collapse of the gate network left them borderline unlivable note such as "farm worlds" without farms or even proper soil. A small detachment of shuttles hiding in an asteroid field, nebula or ring system are almost completely safe from detection. Large ships at low levels: Cruisers and Battleships have extreme damage resistance and damage dealing capabilities compared to Frigates and Destroyers, but they pay for that power with high fuel, supply and crew requirements. Asteroid Thicket : Battlefields contain asteroids in surprising quantities. There is no explanation for what these things are much less where they came from. StarSector Wiki Explore. However, the textures and descriptions avert this. At the start of the game, the player is given the option to choose their portrait and spawns in the world with a small fleet of ships. They range in sizes from fighters to even battleships. As such, a capital exploding next to an unprotected frigate will also probably destroy it. Heavily Armored Mook : Ships with no shields or very poor ones usually have higher armor and hull ratings to compensate. Two notable outliers are the Mjolnir Cannon, a large Ballistic weapon with a range comparable to beam weapons, and the Plasma Cannon, an extremely expensive large Energy Weapon with very high DPS at good range, but has relatively slow projectiles and uses the most OP of any weapon. But shuttles are excellent for smuggling and spy missions, as they're small, fast, and hard to detect, and have enough cargo space to run through a blockade and make a profit.
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