starcitizen roadmap

Starcitizen roadmap

Page Last Updated: 15 March Alpha 3. Server Meshing is in Tech Preview.

Although we should perhaps add the caveat that development on Star Citizen isn't done and so far shows absolutely no signs of being even close. Which is why some Star Citizen backers have become upset with the game's glacial progress. To appease angry backers, Cloud Imperium Games implemented a revamped roadmap back in to show what the development team was working on and what it planned to accomplish in the coming months and even years. The idea was to put everything out on the table to be as transparent as possible about Star Citizen's development. However, Cloud Imperium now believes that its initial implementation of this revamped roadmap might have been a mistake. The roadmap as it stands consists of two parts: Progress Tracker , which shows what's been done and where developers are currently working, and Release View , which shows what CIG tentatively planned to deliver in the future.

Starcitizen roadmap

Welcome to the wiki! Be sure to read the rules before editing, and if you have any questions or confusions, feel free to contact us! The Development Timeline or Road Map details the features and game mechanics that have been gradually added to Star Citizen over the span of the ongoing development, as well as the main tasks undertaken by the various studios. Star Citizen Wiki. Star Citizen Wiki Explore. The Game. Spaceships Ship Portal List of ships List of ship prices. Vehicle portal List of vehicles List of vehicle prices. Ship weapons Ship components List of components List of ship weapons. Hand weapons Hand weapons Types of weapons List of hand weapons. Armors and undersuits List of armors. List of clothing items List of utility items.

See official patch notes here. Previous Patches. Date 14 hours ago.

Do the same and be a part of creating a living, breathing First Person Universe where you and your friends will be able to explore the stars with unparalleled immersion. Join the fight and help support the ongoing development of Squadron 42, an unprecedented single-player adventure set in the Star Citizen Universe. Suppressors have always had this stat debuff since they were introduced in Alpha 3. Glint has an FOV angle which is quite slim Tied to the scope 4x tbd I haven't landed on if im happy or not with it having glint since you can still put it on a sniper, makes it harder to use still play I want to experiment with sniping being 1HK to the head on some snipers but having heavier bullet drop, even with the higher TTK This allows for the power fantasy of

Now, though, Star Citizen is facing apparent delays in planned updates to the system it uses to publicly track development updates. This latest saga started in March, when developer Roberts Space Industries admitted in a forum post that its current public roadmap for Squadron 42 development was "not reflecting [the] progress" that was being made on the game. Now that we're approaching five months since that announcement, some Star Citizen community members have been justifiably asking what happened to the promised roadmap overhaul. RSI responded to those concerns Tuesday with a post promising that the roadmap overhaul "is still very much in development That kind of language might sound eerily familiar to anyone who has followed RSI's lofty and long-delayed development promises writ large. Don't worry, though; RSI is now offering a roadmap for the rollout of its revolutionary new roadmap :. Give an explanation of the goals of our new Roadmap and what to expect from it 2.

Starcitizen roadmap

Star Citizen and Squadron 42 are massive projects with lots to track, and this companion guide will help you read and navigate the Roadmap for both projects, as well as provide additional insight into the processes behind it. The cornerstone of the Roadmap is the Progress Tracker view, which is the default view when you visit the Roadmap. The Progress Tracker pulls back the curtains for all teams, showing you what each team is working on this quarter and what their priorities are after completing the deliverable at hand. This view presents a comprehensive look at features, art, and technology scheduled for production within the next four quarters. Below is a breakdown of the information displayed in the Progress Tracker view and how to navigate it. A deliverable in the Progress Tracker view is a representation of a group of tasks scheduled for work in a particular time period. This can be just about anything, a ship or location, an AI behavior, or even a piece of core technology. Shown to the right is a list of deliverables for the Actor Feature Team.

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About Star Citizen Alpha 3. Whether this tech will make it into 3. Update 11th May Due to delays of various kinds and renaming of 4. Ship buying in game was released with 3. Invictus Polaris? Glowsticks - Added - New! Source: Reddit. Expect 3 major patches in instead of 4. Ship mining laser sub-items have also been introduced. See official patch notes here. Read more about this here official. This patch is due for Q1 Q2 of Update Feb 10th : The end of year patches Q4 are generally much lighter than other patches and tend to get things pushed into the following year. Update 21 October Alpha 4.

The studio released a detailed roadmap for the coming months leading up to update 3. The main focus of 3.

This patch brought the Corsair and IAE event showrooms. Very few features are listed there, and none of them include an actual release date for either Star Citizen or Squadron See unnoficial patch leak. This is due to prior dates lapsing and should better represent the actual. This patch introduces Persistent Entity Streaming testing. Be sure to read the rules before editing, and if you have any questions or confusions, feel free to contact us! This patch introduced a gravlev hoverquad map, changes to distortion weapons NERF and some bug fixes. See open PTU patch notes here: Alpha 3. Some had been announced, and others had not. Official Alpha 3. Our estimates we predicted the release date 35 days before the actual release. See the massive full list of features at the official announcement. Since 4. View all. Loot - Added!

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