Starsector mod

Starsector 0. Fractal Softworks Forum. Please login or register.

This section of the wiki is for creating mods. If you are looking for how to find or install existing mods then please check the excellent Mod Index on the forum. All mod articles are NOT guaranteed to be up to date. For current modding documentation please refer to the official Starsector forum. Broadly speaking things are added and not removed nor modified so older information is very often still relevant. This format is designed to facilitate finding specific information quickly when you know what to look for. If you are seeking a step by step guide then look in Intro to Modding.

Starsector mod

Starsector 0. Fractal Softworks Forum. Please login or register. News: Starsector 0. Home Help Search Login Register. Author Topic: [0. Pirate Mini Mod I always feel that once you hit a certain point you are no longer really surprised by pirates. Their roster is limited and their few ships are either weak or just repaints of existing hulls. This alongside mod power creep often renders the faction a minor annoyance or time sink even in the mid game. This is a mod meant to make pirates more unique, unhinged, and ambitious. As of now changes are simple but I plan to evolve the mod over time as I learn or get help. Download 0.

Hi guys, thanks for the video and instructions. Note the filepath - create these folders.

Starsector 0. Fractal Softworks Forum. Please login or register. News: Starsector 0. Home Help Search Login Register. If you want your mod added to this list, PM a moderator. List of moderators.

Starsector 0. Fractal Softworks Forum. Please login or register. News: Starsector 0. Home Help Search Login Register. Author Topic: [0. Evolution 3. Yes, this means it is compatible with Nexerelin and Terraforming and Station Construction. Colonies as well as Substance.

Starsector mod

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Pick and choose which blueprints you learn from a package! Added a few mods and are wondering if there's anything else you should do? Explore Wikis Community Central. Home Help Search Login Register. Note the "frozen" string identifier. Fighters Frigates Destroyers Cruisers Capitals. Do that even if the ship you're making doesn't have shields -- some other effects may use it. IMO in a long campaign you absolutely want boss-level factions and fleets to break things up and keep things fresh. Any other mods that are good for Nexerelin gameplay are welcomed. TFW people ignore the existence of a config file. You can have multiple faction mods active at a time. Quote from: Yunru on October 08, , AM. I've gone ahead and made this beautiful sprite, which should have size and pixel mass appropriate for a small frigate-class vessel, about the same size as a Kite:.

Starsector 0. Fractal Softworks Forum.

Got it. Just wanted to say loving the mod really gives pirates that extra helping hand and these ships are really fun to use. I'm Minideth. Step 4. Mods are listed in alphabetical order within their category. NOTE: I always do this last and it's the only part I do with the editor because the current version of the editor as of is buggy and not fun to do. Yes, it's pretty chaotic and old-school here. Note the one that spawns the actual belt is what is on the map and has asteroid objects - the other two are visual objects which help give appearance without needing to make the game handle tends of thousands of asteroids to be "realistic". Valkyrie Cruiser Demilitarised. All rights reserved. MacOS users: the "jre" folder is called "Home", so use that instead of "jre", and is located in "Starsector.

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