susie deltarune

Susie deltarune

The theory itself heavily revolves around the events of the Susie deltarune route, so obviously spoilers. So Susie is the only main character who exists outside of everything.

She is occasionally playable during many of the combat sequences, and is part of your party for the majority of Deltarune. Susie appears to be known as the intimidating and slightly mysterious class bully at your school , and appears to be a dragon-type monster, as referenced by her Mane Ax weapon in the Dark World. Initially, Susie wants little to do with Kris and your adventure in the Dark World, but over time opens up to working together in your party and eventually becoming friends. Unlike other party members, early on in your adventure Susie will try to attack enemies without your input or commands - which can be good or bad depending on what kind of person you want to be. The only way to stop Susie attacking at this point is to spend an ACT warning your enemies of her incoming attacks - making all of her attacks miss, and allowing you to spare enemies. This is useful if you want to go the "pacifist route", even though you cannot kill monsters, sparing them instead of beating them may yield unique scenes.

Susie deltarune

Susie is a Lightner from Hometown and one of the deuteragonists of Deltarune. She wields an axe while in a Dark World. With her high HP and Attack , she plays the role of the party's tank during encounters. Susie appears to be a tall, purple, vaguely reptilian monster with messy aubergine hair and clawed hands. She has large eyes with yellow scleras, freckles at the sides of her face, and yellow fangs. Her attire consists of a long purple cardigan, a light blue trimmed white shirt, a pair of torn jeans and a pair of black shoes. In Chapter 2, it is implied Susie has a short tail that wags when she is happy, though she is embarrassed by it. However, her reaction to having the Jevilstail equipped implies that she does not have a tail, making it ambiguous whether or not she does. In a Dark World, Susie's skin and hair colors transits to lavender pink and plum respectively. Her clothes are replaced with a long black vest with purple trims, a sleeveless purple shirt, baggy plum pants, and black boots with golden soles. She also has two black bracelets with yellow spikes on each arm, and a black belt with a large golden heart buckle. During most of Chapter 1, Susie's eyes are hidden behind her hair. After Kris protects her from King 's attack, she uncovers them and often keeps them visible. Susie is known for being rude, vulgar, as well as making sarcastic or brutally honest remarks.

Susie jumps at the chance for another adventure with Kris, and they quickly jump into the Cyber Worldwhere they learn Queenthe ruler, susie deltarune, has gone insane due to the presence of a new Dark Fountain, and has taken Noelle hostage as a peon. In response, Susie makes an effort susie deltarune give a positive critique.

The main characters of the world of Deltarune. Represented as the three triangles on the bottom of the Delta Rune, they are prophesised to restore balance to light and dark, saving the world from destruction. As with the main page, all spoilers are unmarked. Due to the ties of various elements and cast members derived from Undertale and the game expecting you to at least have some familiarity with it, spoilers involving Undertale are also unmarked. Chromatic Arrangement : A more Downplayed case since they don't strictly fit the colors of red, blue and green. Susie is the most passionate and willing to fight.

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Susie deltarune

She is occasionally playable during many of the combat sequences, and is part of your party for the majority of Deltarune. Susie appears to be known as the intimidating and slightly mysterious class bully at your school , and appears to be a dragon-type monster, as referenced by her Mane Ax weapon in the Dark World. Initially, Susie wants little to do with Kris and your adventure in the Dark World, but over time opens up to working together in your party and eventually becoming friends.

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This turns out to be a lure to make the heroes drop their guard and hitting them back, defeating them. But it becomes increasingly clear that Kris's quiet and stoicism don't keep them from having feelings, opinions, and an agenda separate from or even opposed to what the player tries to express through Kris. At the entrance of Castle Town , Susie notes how the unfamiliar area appears deserted. I WAS thinking of baking a cake later. Unique Protagonist Asset : They are the only human in the story, so they're the only character with the characteristic SOUL s of humans, and the shining light only they can see allows them to save and reload events. Along with everything else I don't wanna do. Making Kris say they'd want to ride the Ferris wheel with anyone but Susie has them do so, but in a very confused tone of voice. Is Serious Business : In the Hometown epilogue of Chapter 1, many of the town's residents will note that Kris isn't acting as creepy as they normally are. Le gustan las cosas con pinchos, come de cualquier cosa. Susie is particularly pleased with the room Ralsei made for her and wishes to stay in the Dark World for as long as possible. Draconic Humanoid : Although Susie's design is fairly nondescript and only slightly reptilian, peripheral information implies she's a humanoid dragon of some kind. Even then, they show subtle signs of that lesser-but-still-present empathy towards other characters throughout the story, such as them saving Susie without any input from the player, or when you learn that Kris often played the piano for hospital patients.

If you can help us with this wiki please sign up and help us! She is the first enlisted party member, and is the monster that was mentioned in the Prophecy, later becoming a Delta Warrior.

Their blue coloration in the dark world is an unhealthy, almost corpse-like pallor. We had a whole sequence about it? Al final del Gran Tablero , tras derrotar a K. Boomerang Bigot : There's a point in Chapter 2 where Kris can look at a book about humans only to hastily close it and put it away. Round blocks the path. Round away with an attack. Attack Damage depends on accuracy and items equipped. Cancel Save. Aunque sin ganas, Kris y Susie van a la biblioteca de Hometown , Susie abre la puerta de la sala de computadoras, y todo oscurece, de la misma forma que con la puerta del armario la primera vez. With one hand and her teeth barred, Susie picks him up and threatens to bite his face off and laughs. They get numerous Pet the Dog moments outside of the player's decisions, such as having beautifully played the piano for hospital patients in the past, their friendship with the town Extreme Doormat Noelle, and independently protecting Susie from an incoming attack. After a brief Faceā€”Heel Turn and some bonding with Lancer, she slowly softens up to the rest of the party and is even convinced to give ACTing a try instead of just attacking all the time.

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