The masked carnivale

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Hey folks! This guide is mostly updated now, I just need to polish the Goldor fight tips! NOTE: Apparently Square has adjusted one of the fights 8, part 2 without any obvious notice that they were doing so. Dammit Square! Not fair! Big thanks to Valjean Trevereaux of Adamantoise for letting me know about the change. Please do let me know, Blue Travelers, if you notice any other issues with these fights!

The masked carnivale

Forgot your password? This page covers the Masked Carnivale, a Blue Mage-specific content that requires you to defeat enemies using certain strategies or spell load outs. The Masked Carnivale is a set of solo duties for Blue Mage. Initially introduced in Final Fantasy XIV: Stormblood when the job itself was introduced, it has been updated with new stages each time Blue Mage has been updated! Many of the stages act as puzzles requiring certain combinations of spells in order to be cleared, while some act as difficult encounters approaching Extreme trial difficulty! This page contains guides for each stage, so check below if you need help with a specific stage! The Masked Carnivale is fun! But seriously there are some good rewards for completing stages in the Masked Carnivale. It is required for the Blue Mage job quests, which allows us to get access to our job gear and new rewards from the Blue Mage vendor. Some stages will have achievements and titles associated with them and the guide will include specific notes about those achievements where applicable. The last reason, and one of the biggest ones, is that the Masked Carnivale rewards Allied Seals! There are weekly challenges that grant Allied Seals on top of the default rewards for completing the stages. Why does this matter? You can buy Aetheryte Tickets for 5 Allied Seals each, which means for very little time investment you can get free teleports per week!

Next they will cast Mimicked Bunshin and create a clone in the center.

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The content is arena-based, pitting you against one or multiple enemies. It is the sort of battle style that is almost like a puzzle, having to problem-solve certain fights with the many Blue Mage skills you have on hand. Of course, before digging into that content, you have to unlock the Masked Carnivale first. Luckily, that is much easier than the Masked Carnivale itself and can easily be done in just three steps. Even after unlocking it though, you may want to collect as many Blue Mage skills as possible. To become a Blue Mage, you will have to reach level 50 in a combat class and complete the main story quest, "The Ultimate Weapon. Once they are met, go to Limsa Lominsa at the Lower Decks.

The masked carnivale

Forgot your password? This page covers the Masked Carnivale, a Blue Mage-specific content that requires you to defeat enemies using certain strategies or spell load outs. The Masked Carnivale is a set of solo duties for Blue Mage. Initially introduced in Final Fantasy XIV: Stormblood when the job itself was introduced, it has been updated with new stages each time Blue Mage has been updated! Many of the stages act as puzzles requiring certain combinations of spells in order to be cleared, while some act as difficult encounters approaching Extreme trial difficulty! This page contains guides for each stage, so check below if you need help with a specific stage! The Masked Carnivale is fun! But seriously there are some good rewards for completing stages in the Masked Carnivale. It is required for the Blue Mage job quests, which allows us to get access to our job gear and new rewards from the Blue Mage vendor. Some stages will have achievements and titles associated with them and the guide will include specific notes about those achievements where applicable.

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She will eventually spawn a Succubus add which we need to kill quickly. The golems will use a cross-style attack while Goldor uses Aero. These can be killed with Saintly Beam very quickly. Shikigami himself will also use Protean Wave, so dodge accordingly. Then just burn down Progenitrix with your favorite DPS spells, being sure to interrupt Burst whenever she starts to cast it. Hydro Pull can make the entire stage significantly easier because you can stand on Typhon and pull multiple bombs onto him at once, and then use Hydro Pull to destroy the Magitek Explosive. It's not particularly difficult, but it is very slow. Flare Star will spawn three fire tornadoes. Act 2 is going to be the most difficult for a lot of people. They are immune to Freeze and vulnerable to Death, but trying to pull them together to hit them all with one L5Death just resulted in them exploding. After Rush, the tornadoes will vanish and his pattern will start over.

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Immediately afterwards Siegfried casts Hyperdrive which is three ground-targeted AOEs that follow you. If the cast finishes we die, but it's not interruptable. In the last act of every fight you have the option of finishing off the boss with an attack that takes you out as well; as long as the boss goes down, it counts as a success for you! Since we cannot take damage or heal for the achievement, we don't benefit from using Healer Mimicry. If you've seen one Chimera you've seen them all, and the Chimera in Act 2 is no different. When he does his Knockback, stand slightly in front of where you killed the fire sprite; this should shove you back into the safe spot. Act 2 is the same as Act 1 but this time we have two Manticores! Gogo will try to cast Mimicked Imp Song at you, which will turn you into a Water Imp for 20 seconds if he gets it off. Spells like Cold Fog are a huge gain because they allow you to maintain high damage while avoiding mechanics. Typhon will use spells like Snort and Fungah to move Bombs around, so you will need to get used to which he does and how to handle it. Dodge the comets, and when he does Ecliptic Meteor, use Diamondback.

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