Best decks in clash royale arena 2
The Heroes you have on your team, matter a lot in Smashing Four, We have written a detailed guide on the best decks you can use for Arena 2 in the game. Very Light. Damage dealer. Very Heavy.
Where did I get the idea? Well, I realized that the most powerful win conditions the card you want to get to the Tower in the game excluding Royal Giant and Elite Barbarians come from low Arenas! So in this series, I will be teaching you guys simple decks for a certain archetype that will help you build up the skills for later in the game. This deck is an aggressive deck with the first win condition you receive in the game, the Giant. Keep in mind that I will be covering a lot of skills that may seem like common sense to some because this deck is made for beginners.
Best decks in clash royale arena 2
Here is a listing and descriptions for some of the best decks that can be made from using Arena 2 cards in the Bone Pit. All of the decks listed will contain cards that must be unlocked by reaching Arena 2. You may not have access to some cards if you are unable to enter the Bone Pit. The Giant and Witch combo can work very well in Arena 2. When you have a clear way to one of your opponent's Towers, try dropping a Giant and then a Witch after when you have enough Elixir. Not only can the minions she summons distract other enemies, but cause your opponent to panic when they don't have enough counters to stop the incoming Giant to their Tower. The Minions and Tombstone will be good sources of more units on the field as you try to keep focus away from your Giant. Bombers can also be good trump cards for dealing area damage to weak units made to stop your giant, as well as the Musketeer for damaging strong enemies from far. This is a very defensive style deck that tries to give you an answer to your opponent's cards. Spear Goblins, Archers, and Musketeer can be long range damage dealers to powerful enemies, while at the same time be damage dealers to Towers when needed. The Witch, Skeleton Army, and Tombstone can help populate the field with units to overwhelm your opponent and take out enemy Giants and other strong units.
Valkyrie — A solid splash unit that will clear out any weak troops to splash.
There are lots of different decks you will find in the online arenas of Clash Royale. However, there are a select few deck builds that work better than most for a variety of different reasons. Whether its the synergy between cards, the effectiveness of low Elixir cost, or the overwhelming beatdown they give opponents, some decks are better than others. Below is a listing of the best and most popular deck builds around, as well as some simple deck building tips to help get you started. With this, you can build a battle deck that is similar and improve upon it as you see fit.
Here you will get the clash royale best arena 2 decks which are in Bone Pit. In arena 2, six cards are unlocked skeleton army, bomber, tombstone, valkyrie, skeleton army, and baby dragon. So you have very few cards in arena 2 level, which is a bone pit; I have made some best combination decks. Average Elixir Cost: 3. Valkyrie is the best defense card for arena 2 because the skeleton gets unlocked, and most opponents use it. Valkyrie card is best to defend against skeletons.
Best decks in clash royale arena 2
Here is a listing and descriptions for some of the best decks that can be made from using Arena 2 cards in the Bone Pit. All of the decks listed will contain cards that must be unlocked by reaching Arena 2. You may not have access to some cards if you are unable to enter the Bone Pit. The Giant and Witch combo can work very well in Arena 2. When you have a clear way to one of your opponent's Towers, try dropping a Giant and then a Witch after when you have enough Elixir. Not only can the minions she summons distract other enemies, but cause your opponent to panic when they don't have enough counters to stop the incoming Giant to their Tower. The Minions and Tombstone will be good sources of more units on the field as you try to keep focus away from your Giant. Bombers can also be good trump cards for dealing area damage to weak units made to stop your giant, as well as the Musketeer for damaging strong enemies from far. This is a very defensive style deck that tries to give you an answer to your opponent's cards. Spear Goblins, Archers, and Musketeer can be long range damage dealers to powerful enemies, while at the same time be damage dealers to Towers when needed.
Harvest moon celia
The whole goal of using this deck is to get the giant in front and place as many units as possible behind him. This deck is an aggressive deck with the first win condition you receive in the game, the Giant. Clash for Dummies. Home Best Decks in Arena 2. Related Guides. Fireball — You will want to use it on medium sized units. If you commit too much, you are leaving yourself open for an all out push on your tower. Not only can the minions she summons distract other enemies, but cause your opponent to panic when they don't have enough counters to stop the incoming Giant to their Tower. The Witch does have the ability to summon minions beside her, but she won't be as effective as the Prince or Baby Dragon in most situations early in the game. Musketeer can be substituted with Witch or Prince for a different kind of rush down, but its open for adjustment. As you can see, defending is extremely important to attack properly. Leave a comment Cancel reply. This deck is all about making lots of units rush down onto your opponent's towers. Very Light. The Witch, Skeleton Army, and Tombstone can help populate the field with units to overwhelm your opponent and take out enemy Giants and other strong units.
Where did I get the idea? Well, I realized that the most powerful win conditions the card you want to get to the Tower in the game excluding Royal Giant and Elite Barbarians come from low Arenas! So in this series, I will be teaching you guys simple decks for a certain archetype that will help you build up the skills for later in the game.
So in this series, I will be teaching you guys simple decks for a certain archetype that will help you build up the skills for later in the game. Related Guides. Well, I realized that the most powerful win conditions the card you want to get to the Tower in the game excluding Royal Giant and Elite Barbarians come from low Arenas! Assassin Very Light Damage dealer. While they are busy trying to clear out all the small units, you can focus on making more and more units advance onto their towers. Best Decks in Arena 2 The Heroes you have on your team, matter a lot in Smashing Four, We have written a detailed guide on the best decks you can use for Arena 2 in the game. Playhouse Arena matches. Android iPhone. There are lots of different decks you will find in the online arenas of Clash Royale. Leave feedback.
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