psychic crush 5e

Psychic crush 5e

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School necromancy [ mind-affecting ]; Level psychic 5. Casting Time 1 standard action Components S. Range close 25 ft. Using your psychic power, you invade the mind of the target and tear it asunder, causing massive internal damage to both its mind and body. If the target succeeds at the initial Will save, it is sickened for 1 round. If it also fails the Fortitude save, the target is reduced to —1 hit points and is dying. This attack has no effect on creatures without an Intelligence score.

Psychic crush 5e

Psychic Focus. Psionic Blast 1—7 psi. As an action, choose one creature you can see within 60 feet of you. The target takes 1d8 psychic damage per psi point spent on this ability. Ego Whip 3 psi. The target must make an Intelligence saving throw. On a failed save, the creature takes 3d8 psychic damage, and it is filled with self-doubt, leaving it able to use its action on its next turn only to take the Dodge, Disengage, or Hide action. On a successful saving throw, it takes half as much damage. Id Insinuation 5 psi. On a failed save, the creature takes 5d8 psychic damage, and it goes into a fury, as its id runs rampant. On its next turn, it can use its action only to take the Dodge or Attack action. On a successful save, it takes half as much damage. Psychic Blast 6 psi. As an action, you unleash devastating psychic energy in a foot cone. Each creature in that area must make an Intelligence saving throw, taking 8d8 psychic damage on a failed save, or half as much damage on a successful one.

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You overload the mind of one creature you can see within range, filling its psyche with discordant emotions. The target must make an Intelligence saving throw. On a failed save, the target takes 12d6 psychic damage and is stunned for 1 minute. The stunned target can make an Intelligence saving throw at the end of each of its turns. On a successful save, the spell ends on the target. Spell Lists. Sorcerer , Warlock , Wizard.

You overload the mind of one creature you can see within range, filling its psyche with discordant emotions. The target must make an Intelligence saving throw. On a failed save, the target takes 12d6 psychic damage and is stunned for 1 minute. On a successful save, the target takes half as much damage and isn't stunned. The stunned target can make an Intelligence saving throw at the end of each of its turns. On a successful save, the spell ends on the target. Artificer Paladin Ranger Warlock.

Psychic crush 5e

You overload the mind of one creature you can see within range, filling its psyche with discordant emotions. The target must make an Intelligence saving throw. On a failed save, the target takes 12d6 psychic damage and is stunned for 1 minute. The stunned target can make an Intelligence saving throw at the end of each of its turns.

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Each creature in that area must make an Intelligence saving throw. Find out what you can do. Sister Sites d20srd. Casting Time 1 standard action Components S. If the target succeeds at the initial Will save, it is sickened for 1 round. Subscribe to the Open Gaming Network and get everything ad-free! The material in Unearthed Arcana is not Official Material. If it also fails the Fortitude save, the target is reduced to —1 hit points and is dying. School necromancy [ mind-affecting ]; Level psychic 9. On a failed save, a target takes 8d8 psychic damage and is stunned until the end of your next turn. If you want to discuss contents of this page - this is the easiest way to do it. On a failed save, the creature takes 3d8 psychic damage, and it is filled with self-doubt, leaving it able to use its action on its next turn only to take the Dodge, Disengage, or Hide action.

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As an action, you unleash devastating psychic energy in a foot cone. Facts about " Psychic Crush 5e ". Psionic Blast 1—7 psi. RightHand Robotics. If you want to discuss contents of this page - this is the easiest way to do it. The target does not receive any saving throw bonus because of its hit points. Anime Planet. The target takes 1d8 psychic damage per psi point spent on this ability. Append content without editing the whole page source. Causes psychic damage and stuns the target. UA Fighter, Rogue, and Wizard. The target must make an Intelligence saving throw.

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