Stellaris relics id
IDs refer to the internal names used by all assets within the game files. They can be referenced when executing console commands, editing savegames or creating custom events or starting systems.
Relics are very powerful artifacts and trophies that an empire can collect if they defeat a crisis or own the required DLC. Every Relic has a passive effect as well as a powerful Triumph effect that requires resources. All Relics have a Triumph cooldown during which no other relic can be activated. Most relics have a cooldown of 10 years, but some have a shorter one. Relics give large amounts of score, which can tip the balance in games with victory enabled.
Stellaris relics id
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Relics are very powerful artifacts and trophies that an empire can collect if they defeat a crisis or own the required DLC. Every Relic has a passive effect as well as a powerful Triumph effect that requires resources. All Relics have a Triumph cooldown during which no other relic can be activated. Most relics have a cooldown of 10 years, but some have a shorter one. Stellaris Commands. Console Commands Code Lists. Show command help.
Stellaris relics id
Relics are very powerful artifacts and trophies that an empire can collect if they defeat a crisis or own the required DLC. Every Relic has a passive effect as well as a powerful Triumph effect that requires resources. All Relics have a Triumph cooldown during which no other relic can be activated. Most relics have a cooldown of 10 years, but some e. Relics give large amounts of score, which can tip the balance in games with victory enabled.
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This article is for the PC version of Stellaris only. Inwards Perfection. Slave Trade resolution 1. Tundra Preference. Rare Crystals. Unchained Knowledge resolution 1. Time Crystal. Indentured Assets. Surviving Infrastructure. Ancient Harvesters.
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Prosperous Mesa. Searing Desert. Lithoid Crater. Pearl River Agglomerate. Unstable Tectonics. Augmented Intelligence. Molten Mineral Rivers. Shadow Corporation. Views Read Edit Edit source View history. Head of Zarqlan. Corporate Hedonism. Deposits that require a mining station cannot be added to celestial bodies that have deposits that require a research station and vice versa. Fungal Study Zone.
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