Mirage t smokes
Smoke grenades.
Knowing lineups for the smokes can be pretty helpful, and correctly placing them will allow you to take control of the map without many hiccups. With Mirage continuing to be one of the most played maps in Counter-Strike 2, there are numerous lineups you can learn, including the Window, Jungle, Connector, etc. Nonetheless, memorizing everything can be an arduous task. To simplify it, the following section lists the best smoke lineups to use on Mirage in CS2. Taking mid-control can be vital on the Terrorist side, enabling you to later orchestrate the play to either the B site or the A site.
Mirage t smokes
Now you can access the best smokes in real-time, so no more memorizing - simply use them as you play on your second screen. Plus, create and share amazing smokes within our supportive community. Prefer to check out a few first? Here are our top 10 favorite Mirage smokes for ! Alright, alright, alright! So you wanna be the king of the Mirage? Is a great way to limit the visibility from the market position and reduces visibility to the window position in the market. Back Alley to B Site Window jump throw? Stand in the corner wall and aim for the top of the tower. A smoke grenade thrown, Market smoked! Combining this smoke with the one above to B-door smoke you can take the vision of the market position completely which is can be super useful to stop any rotations from A from advancing. Tired of dealing with mid?
With a few smokes more, this smoke will be part of many standard executes for a lot of teams.
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Smoke grenades. Everybody needs them, but nobody knows how to throw them. There are plenty of smoke grenade guides out there, but most of them contain jumpbind-scripts, and with it being a rule in many big tournaments that you cannot use jumpbinds, I decided that it is time to gather a lot of useful smokes for which you do not need to use jumpbinds. In this article, I will show you 22 different smokes, some of them for T and some of them for CT side. Obvious smokes, like simply throwing one into the exit of Palace from A-site will not be included, as it would pollute this article with unnecessary and obvious information. The place where you will smoke - Pros and Cons - Visuals - A small video showing the smoke lineup. Before we jump into these smoke lineups, let's talk about what a good smoke is. In order to do so, we can look at the intended purpose of smoke grenades: Smoke grenades are grenades used to mask your movement, in order to stay undetected or gain a safer passage, or deny vision of the enemy overseeing certain spots by removing his ability to see spots where you intend to take map control. Well, when you try to mask your movement, you need to make sure that the smoke deployed either has no gap or only one close at your destination for you to stay safe after the enemy has had view contact with you. Let's say you want to move into secret on Nuke from Red Container, not being able to throw the second smoke close enough to cover all the way to Secret.
Mirage t smokes
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Now place your crosshair just above the right antenna part, merely touching it with your lower vertical line. Like the previously mentioned lineups, this will be used when your team looks forward to having a stronghold in the middle but has yet to decide the next move. Taking mid-control can be vital on the Terrorist side, enabling you to later orchestrate the play to either the B site or the A site. This smoke will enable you to safely throw an A-Main smoke. To simplify it, the following section lists the best smoke lineups to use on Mirage in CS2. This smoke allows Ts to take over Tetris. You also have to keep in mind that my crosshairs will most likely be different than yours. This smoke will smoke off the CT entrance to the A-Site. Communicating and coordinating smoke placements with teammates is crucial for executing effective strategies and taking control of specific areas of the map. Prefer to check out a few first? You can safely get behind the Midcart by molotoving, or at least flashing, Connector.
Some line-ups are fiddly, to say the least. There are run and jump throws, crouch and jump throughs, and probably crouch, run and jump throws.
This smoke allows Ts to take over Tetris. You also, however, need to look at different criteria other than leaving no gap to the left and right. Before I show you how to throw this smoke, I need to warn you that this smoke does use a jump throw. And you need to run and throw when your crosshair is passing the fence. This smoke will smoke off the CT entrance to the A-Site. Smoke grenades. Plus, create and share amazing smokes within our supportive community. Then you need to aim exactly at this part, where the ledge meets the pink house wall at the far right side of the wall. Memorizing smoke lineups for Mirage in CS2 can be challenging, but learning key ones like Window, Connector, and Crossing can greatly enhance gameplay. After you align yourself to the same position, you must place the crosshair on the part where the rope meets the wall, as shown in the photo. Depending on the situation and the spot you want to smoke, it can be possible to leave gaps above or below the smoke, like in the following example.
Now all is clear, thanks for an explanation.
The authoritative point of view, funny...